(new)
Shift + Drag copies the current selection
(fix)
Primitives not saved correctly
(fix)
Lightmap coordinate generation for terrains
(fix)
Modify->Terrain->Fractal improved to tile correctly
(new)
Multiple Viewports
(new)
Camera Mode, to allow navigation without holding shortcut keys
(new)
Grid System
The grid can be moved and aligned to surfaces, to aid positioning and creation of objects!
Quick instructions on how to use it:
- Press and hold Space + left mouse button to move the grid up/down.
- Press and hold Space + right mouse button to align to a surface.
- Press Ctrl+Space to reset the grid to the initial position.
(new)
Real primitives, box, sphere, etc. are now special model classes, which makes them a little more useful.
(new)
Lighting Methods Wizard
Easily assign lightmaps based on simple rules, without resorting to manual work.
Rules include:
- Lightmap size
- Max. number of lightmaps
- Special rules for transparent materials
- Special rules based on size of models, or how thin they are
- Name based rules, ie. materials containing "whatever" in the name can be assigned to vertex lighting automatically
(new)
30-Day Trial Version, try out the trial version for 30 days without restrictions.
(mod)
Registration system has been modified
(new)
Auto Update, gile[s] can now automatically check for and install new updates when they are available.