  

1  
  Suface - > Load -> 1.png
2  ,   2   1
  Edit surface -> flag -> blend
3  
  Emitter -> Create
4  
  Start emitter

5   Position Rotate,   Rnd  Rotate X Y      : 
   -16  -23
   0  360

6   Move    Z 0.6

7   Turn 
  Rnd      0.7  0.9
  Rnd  delta     -0.0075  -0.0085

8   Color     150, 150, 150,  delta  -1, -1, -1

9   Rotate Texture   Rnd       0  360

10   Alpha
   90  delta -0.9
11   Scale 
        2  delta  1.015

12  
   Emitter -> Save
