Loading extension success:glActiveTexture Loading extension success:glTexBuffer Loading extension success:glTexImage2DMultisample Loading extension success:glTexImage3D Loading extension success:glTexSubImage3D Loading extension success:glGetCompressedTexImage Loading extension success:glCompressedTexImage1D Loading extension success:glCompressedTexImage2D Loading extension success:glCompressedTexImage3D Loading extension success:glCompressedTexSubImage1D Loading extension success:glCompressedTexSubImage2D Loading extension success:glCompressedTexSubImage3D Loading extension fail:glCopyImageSubData Loading extension fail:glClearTexImage Loading extension fail:glGetTextureHandle Loading extension fail:glGetTextureSamplerHandle Loading extension fail:glMakeTextureHandleResident Loading extension fail:glMakeTextureHandleNonResident Loading extension fail:glGetImageHandle Loading extension fail:glMakeImageHandleResident Loading extension fail:glMakeImageHandleNonResident Loading extension fail:glUniformHandleui64 Loading extension fail:glUniformHandleui64v Loading extension fail:glProgramUniformHandleui64 Loading extension fail:glProgramUniformHandleui64v Loading extension fail:glVertexAttribL1ui64 Loading extension fail:glVertexAttribL1ui64v Loading extension fail:glGetVertexAttribLui64v Loading extension fail:glTexPageCommitment Loading extension fail:glTexturePageCommitment Loading extension fail:glDrawTextureNV Loading extension success:glGenSamplers Loading extension success:glDeleteSamplers Loading extension success:glGenVertexArrays Loading extension success:glDeleteVertexArrays Loading extension success:glBindVertexArray Loading extension success:glGenBuffers Loading extension success:glDeleteBuffers Loading extension success:glBindBuffer Loading extension success:glBufferData Loading extension success:glBufferSubData Loading extension success:glMapBuffer Loading extension success:glMapBufferRange Loading extension success:glUnmapBuffer Loading extension success:glCreateProgram Loading extension success:glDeleteProgram Loading extension success:glLinkProgram Loading extension success:glValidateProgram Loading extension success:glUseProgram Loading extension success:glGetProgramiv Loading extension success:glGetProgramInfoLog Loading extension success:glCreateShader Loading extension success:glDeleteShader Loading extension success:glShaderSource Loading extension success:glCompileShader Loading extension success:glAttachShader Loading extension success:glDetachShader Loading extension success:glGetShaderiv Loading extension success:glGetShaderInfoLog Loading extension success:glGetProgramBinary Loading extension success:glProgramBinary Loading extension success:glProgramParameteri Loading extension fail:glDispatchCompute Loading extension success:glBindImageTexture Loading extension success:glGetAttribLocation Loading extension success:glBindAttribLocation Loading extension success:glVertexAttribPointer Loading extension success:glEnableVertexAttribArray Loading extension success:glDisableVertexAttribArray Loading extension success:glVertexAttribDivisor Loading extension success:glGetUniformLocation Loading extension success:glUniformMatrix3fv Loading extension success:glUniformMatrix4fv Loading extension success:glUniform1i Loading extension success:glUniform1fv Loading extension success:glUniform2fv Loading extension success:glUniform3fv Loading extension success:glUniform4fv Loading extension success:glUniformMatrix3x2fv Loading extension success:glGetActiveUniformsiv Loading extension success:glGetActiveUniformName Loading extension success:glGetUniformIndices Loading extension success:glGetUniformBlockIndex Loading extension success:glUniformBlockBinding Loading extension success:glBindBufferRange Loading extension success:glBindBufferBase Loading extension success:glGetActiveUniformBlockiv Loading extension success:glGetActiveUniformBlockName Loading extension fail:glGetProgramResourceIndex Loading extension success:glUniformSubroutinesuiv Loading extension success:glGetSubroutineUniformLocation Loading extension success:glGetProgramStageiv Loading extension success:glGetActiveSubroutineUniformiv Loading extension success:glBindFramebuffer Loading extension success:glDeleteFramebuffers Loading extension success:glGenFramebuffers Loading extension success:glCheckFramebufferStatus Loading extension success:glFramebufferTexture Loading extension success:glFramebufferTexture3D Loading extension success:glFramebufferTexture2D Loading extension success:glDrawBuffers Loading extension success:glGenRenderbuffers Loading extension success:glBindRenderbuffer Loading extension success:glRenderbufferStorageMultisample Loading extension success:glFramebufferRenderbuffer Loading extension success:glBlitFramebuffer Loading extension success:glDrawArraysInstanced Loading extension success:glDrawElementsInstanced Loading extension success:glDrawRangeElements Loading extension success:glDrawRangeElementsBaseVertex Loading extension success:glClampColor Loading extension success:glGenerateMipmap Loading extension success:glBlendEquation Loading extension success:glBlendEquationSeparate Loading extension success:glBlendFuncSeparate Loading extension success:glPrimitiveRestartIndex Loading extension success:glGetIntegeri_v Loading extension success:glUseProgramStages Loading extension success:glActiveShaderProgram Loading extension success:glCreateShaderProgramv Loading extension success:glBindProgramPipeline Loading extension success:glDeleteProgramPipelines Loading extension success:glGenProgramPipelines Loading extension success:glIsProgramPipeline Loading extension success:glProgramParameteri Loading extension success:glGetProgramPipelineiv Loading extension success:glValidateProgramPipeline Loading extension success:glGetProgramPipelineInfoLog Loading extension success:glProgramUniform1i Loading extension success:glProgramUniform2i Loading extension success:glProgramUniform3i Loading extension success:glProgramUniform4i Loading extension success:glProgramUniform1ui Loading extension success:glProgramUniform2ui Loading extension success:glProgramUniform3ui Loading extension success:glProgramUniform4ui Loading extension success:glProgramUniform1f Loading extension success:glProgramUniform2f Loading extension success:glProgramUniform3f Loading extension success:glProgramUniform4f Loading extension success:glProgramUniform1d Loading extension success:glProgramUniform2d Loading extension success:glProgramUniform3d Loading extension success:glProgramUniform4d Loading extension success:glProgramUniform1iv Loading extension success:glProgramUniform2iv Loading extension success:glProgramUniform3iv Loading extension success:glProgramUniform4iv Loading extension success:glProgramUniform1uiv Loading extension success:glProgramUniform2uiv Loading extension success:glProgramUniform3uiv Loading extension success:glProgramUniform4uiv Loading extension success:glProgramUniform1fv Loading extension success:glProgramUniform2fv Loading extension success:glProgramUniform3fv Loading extension success:glProgramUniform4fv Loading extension success:glProgramUniform1dv Loading extension success:glProgramUniform2dv Loading extension success:glProgramUniform3dv Loading extension success:glProgramUniform4dv Loading extension success:glProgramUniformMatrix2fv Loading extension success:glProgramUniformMatrix3fv Loading extension success:glProgramUniformMatrix4fv Loading extension success:glProgramUniformMatrix2dv Loading extension success:glProgramUniformMatrix3dv Loading extension success:glProgramUniformMatrix4dv Loading extension success:glProgramUniformMatrix2x3fv Loading extension success:glProgramUniformMatrix3x2fv Loading extension success:glProgramUniformMatrix2x4fv Loading extension success:glProgramUniformMatrix4x2fv Loading extension success:glProgramUniformMatrix3x4fv Loading extension success:glProgramUniformMatrix4x3fv Loading extension success:glProgramUniformMatrix2x3dv Loading extension success:glProgramUniformMatrix3x2dv Loading extension success:glProgramUniformMatrix2x4dv Loading extension success:glProgramUniformMatrix4x2dv Loading extension success:glProgramUniformMatrix3x4dv Loading extension success:glProgramUniformMatrix4x3dv Loading extension fail:glBlendParameteriNV Loading extension fail:glBlendBarrierNV Loading extension success:glPatchParameteri Loading extension fail:glDebugMessageCallback Loading extension fail:glDebugMessageControl Loading extension success:glGenPathsNV Loading extension success:glDeletePathsNV Loading extension success:glPathCommandsNV Loading extension success:glPathCoordsNV Loading extension success:glPathSubCommandsNV Loading extension success:glPathSubCoordsNV Loading extension success:glPathStringNV Loading extension success:glPathGlyphsNV Loading extension success:glPathGlyphRangeNV Loading extension success:glWeightPathsNV Loading extension success:glCopyPathNV Loading extension success:glInterpolatePathsNV Loading extension success:glTransformPathNV Loading extension success:glPathParameterivNV Loading extension success:glPathParameteriNV Loading extension success:glPathParameterfvNV Loading extension success:glPathParameterfNV Loading extension success:glPathDashArrayNV Loading extension success:glPathStencilFuncNV Loading extension success:glPathStencilDepthOffsetNV Loading extension success:glStencilFillPathNV Loading extension success:glStencilStrokePathNV Loading extension success:glStencilFillPathInstancedNV Loading extension success:glStencilStrokePathInstancedNV Loading extension success:glPathCoverDepthFuncNV Loading extension success:glPathColorGenNV Loading extension success:glPathTexGenNV Loading extension success:glPathFogGenNV Loading extension success:glCoverFillPathNV Loading extension success:glCoverStrokePathNV Loading extension success:glCoverFillPathInstancedNV Loading extension success:glCoverStrokePathInstancedNV Loading extension success:glGetPathMetricsNV Loading extension success:glGetPathMetricRangeNV Loading extension success:glGetPathSpacingNV Loading extension success:glBufferAddressRangeNV Loading extension success:glIndexFormatNV Loading extension success:glVertexAttribFormatNV Loading extension success:glVertexAttribIFormatNV Loading extension success:glGetIntegerui64i_vNV Loading extension success:glMakeBufferResidentNV Loading extension success:glMakeBufferNonResidentNV Loading extension success:glIsBufferResidentNV Loading extension success:glMakeNamedBufferResidentNV Loading extension success:glMakeNamedBufferNonResidentNV Loading extension success:glIsNamedBufferResidentNV Loading extension success:glGetBufferParameterui64vNV Loading extension success:glGetNamedBufferParameterui64vNV Loading extension success:glGetIntegerui64vNV Loading extension success:glUniformui64NV Loading extension success:glUniformui64vNV Loading extension success:glGetUniformui64vNV Loading extension success:glProgramUniformui64NV Loading extension success:glProgramUniformui64vNV Loading extension success:glMatrixLoadf Loading extension success:glMatrixLoadd Loading extension success:glNamedBufferData Loading extension success:glNamedBufferSubData Loading extension success:glMapNamedBufferRange Loading extension success:glUnmapNamedBuffer Loading extension success:glGetNamedBufferParameteriv Loading extension success:glGetNamedBufferPointerv Loading extension success:glGetNamedBufferSubData Loading extension success:wglSwapInterval Loading extension success:wglGetSwapInterval Loading extension success:wglChoosePixelFormat Loading extension success:wglCreateContextAttribs Loading extension success:wglGetPixelFormatAttribiv