Lightmapping Levels in Max
Rendering menu > Render to Textures
Caff has a great tutorial on the BlitzBasic forums:
3ds Max level lightmapping to Blitz3d
и еще:
http://www.3dcenter.ru/tutors/read.p...derToTextur e
NOTE: Render to Texture defaults to use Map Channel 3. Blitz only supports 2 Map Channels. This seems to be the most common source of problems when trying to export lightmapped levels from Max.