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LukasBanana
For all how have an ATI card: I solved the problem when compiling (or rather linking) shaders.
You have to download the latest SoftPixelEngineWrapper SDK and additionally the following file:
http://softpixelengine.sourceforge.n...ineWrapper.zip
Replace the old "SoftPixelEngineWrapper.dll" and compiling shaders should work correct on ATI GfxCards, too ;-)
LukasBanana (Posted 1 day ago) #40
Today I've finished the Tessellation Shader. This and the Direct3D11 renderer will be available in the Wrapper for BlitzBasic soon.
There is a Tessellation Demo on YouTube (Currently written in C++):
http://www.youtube.com/watch?v=BeAqJu9UapQ