Наверное так?
Graphics3D 800,600,16,2
SetBuffer BackBuffer()
player = CreateSphere()
cam = CreateCamera(player)
enemy = CreateCube()
PositionEntity enemy,0,0,20
stepsound = LoadSound("exp.wav")
While Not KeyHit(1)
PlayerX# = EntityX#(player)
PlayerY# = EntityY#(player)
If KeyDown(200) Then
MoveEntity player,0,0,0.1
If PlayerY# > 40 Then
PlayerY# = 40
Else If PlayerX# > 40 Then
PlayerX# = 40
Else
PlaySound(stepsound)
EndIf
EndIf
If KeyDown(208) Then
MoveEntity player,0,0,-0.1
If PlayerY# < 0 Then
PlayerY# = 0
Else If PlayerX# < 0 Then
PlayerX# = 0
Else
PlaySound(stepsound)
EndIf
EndIf
If KeyDown(203) Then TurnEntity player,0,1,0
If KeyDown(205) Then TurnEntity player,0,-1,0
RenderWorld()
UpdateWorld()
Text 10, 10, PlayerX# + " " + PlayerY#
Wend
End
только что это я так и не понял, на CoD чет не очень походит :D