cub11=LoadAnimMesh("3d models/2sol/sol.b3d")
PositionEntity cub11,22,1.2,-15
anim1=LoadAnimSeq (cub11,"3d models/2sol/a1.b3d")
anim2=LoadAnimSeq (cub11,"3d models/2sol/a2.b3d")
anim3=ExtractAnimSeq(cub11,10,20)
anim4=ExtractAnimSeq(cub11,21,30)
Repeat
If KeyHit(17)
Animate cub11,0,1,1,0
EndIf
If AnimSeq(cub11)=1 And Animating(cub11)=0 Animate cub11,0,1,2,0
не знаю я как связать мой код с твоим