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Xors3D Графический движок с поддержкой DirectX9

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Старый 19.03.2012, 07:34   #16
pepel
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Ответ: Подсветка Синтаксиса Xors3D

Сообщение от LLI.T.A.L.K.E.R. Посмотреть сообщение
У меня в Ideal 0.8.94 не подсвечивается
Есть новее что-ли? Посмотрю.
ой не , сорри перепутал, я имел ввиду последнюю версию visaul blitz
там нажимаеш одну кнопку do it! и сразу все либы подсвечиваются, наврено самый кротой иде из всех что я видел)
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L-ee-X (20.03.2012)
Старый 20.03.2012, 15:28   #17
DarkMedveD
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Ответ: Подсветка Синтаксиса Xors3D

Ссылочка битая..(
__________________
Фантазия плохого программиста ограничивается его знанием языка. Фантазия хорошего программиста ограничивается возможностями языка и компилятором. Фантазия гениального программиста не ограничивается ничем.
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Старый 20.03.2012, 17:49   #18
L-ee-X
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Ответ: Подсветка Синтаксиса Xors3D

Сообщение от pepel Посмотреть сообщение
ой не , сорри перепутал, я имел ввиду последнюю версию visaul blitz
там нажимаеш одну кнопку do it! и сразу все либы подсвечиваются, наврено самый кротой иде из всех что я видел)
Честно, в первые ее там увидел До этого писал программу для внесение функций в файл чтоб подсветка синтаксиса была
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pepel (20.03.2012)
Старый 20.03.2012, 17:56   #19
pepel
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Ответ: Подсветка Синтаксиса Xors3D

Сообщение от L-ee-X Посмотреть сообщение
Честно, в первые ее там увидел До этого писал программу для внесение функций в файл чтоб подсветка синтаксиса была
нуда я тоже раньше в ручную удалял из ini символы "%" и пробелы
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Старый 23.03.2012, 11:30   #20
Arles
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Ответ: Подсветка Синтаксиса Xors3D

Вот, может кому пригодится)

xCreateLine3D (fromX#, fromY#, fromZ#, toX#, toY#, toZ#, red%, green%, blue%, alpha%, useZBuffer%)
xLine3DOrigin (line3d%, x#, y#, z#, isGlobal%)
xLine3DAddNode (line3d%, x#, y#, z#, isGlobal%)
xLine3DColor (line3d%, red%, green%, blue%, alpha%)
xLine3DUseZBuffer (line3d%, state%)
xLine3DOriginX (line3d%, isGlobal%)
xLine3DOriginY (line3d%, isGlobal%)
xLine3DOriginZ (line3d%, isGlobal%)
xLine3DNodesCount (line3d%)
xLine3DNodePosition (line3d%, index%, x#, y#, z#, isGlobal%)
xLine3DNodeX (line3d%, index%, isGlobal%)
xLine3DNodeY (line3d%, index%, isGlobal%)
xLine3DNodeZ (line3d%, index%, isGlobal%)
xLine3DRed (line3d%)
xLine3DGreen (line3d%)
xLine3DBlue (line3d%)
xLine3DAlpha (line3d%)
xGetLine3DUseZBuffer (line3d%)
xDeleteLine3DNode (line3d%, index%)
xClearLine3D (line3d%)
xLoadBrush (path$, flags%, xScale#, yScale#)
xCreateBrush (red#, green#, blue#)
xFreeBrush (brush%)
xGetBrushTexture (brush%, index%)
xBrushColor (brush%, red%, green%, blue%)
xBrushAlpha (brush%, alpha#)
xBrushShininess (brush%, shininess#)
xBrushBlend (brush%, blend%)
xBrushFX (brush%, FX%)
xBrushTexture (brush%, texture%, frame%, index%)
xGetBrushName (brush%)
xBrushName (brush%, name$)
xGetBrushAlpha (brush%)
xGetBrushBlend (brush%)
xGetBrushRed (brush%)
xGetBrushGreen (brush%)
xGetBrushBlue (brush%)
xGetBrushFX (brush%)
xGetBrushShininess (brush%)
xCameraFogMode (camera%, mode%)
xCameraFogColor (camera%, red%, green%, blue%)
xCameraFogRange (camera%, nearRange#, farRange#)
xCameraClsColor (camera%, red%, green%, blue%, alpha%)
xCameraProjMode (camera%, mode%):" xCameraProjMode@8"
xCameraClsMode (camera%, clearColor%, clearZBuffer%)
xSphereInFrustum (camera%, x#, y#, z#, radii#)
xCameraClipPlane (camera%, index%, enabled%, a#, b#, c#, d#)
xCameraRange (camera%, nearRange#, farRange#)
xCameraViewport (camera%, x%, y%, width%, height%)
xCameraCropViewport (camera%, x%, y%, width%, height%)
xCreateCamera (parent%)
xCameraProject (camera%, x#, y#, z#)
xCameraProject2D (camera%, x%, y%, zDistance#)
xProjectedX ()
xProjectedY ()
xProjectedZ ()
xGetViewMatrix (camera%)
xGetProjectionMatrix (camera%)
xCameraZoom (camera%, zoom#)
xGetViewProjMatrix (camera%)
xCollisions (srcType%, destType%, collideMethod%, response%)
xClearCollisions ()
xResetEntity (entity%)
xEntityRadius (entity%, xRadius#, yRadius#)
xEntityBox (entity%, x#, y#, z#, width#, height#, depth#)
xEntityType (entity%, typeID%, recurse%)
xEntityCollided (entity%, typeID%)
xCountCollisions (entity%)
xCollisionX (entity%, index%)
xCollisionY (entity%, index%)
xCollisionZ (entity%, index%)
xCollisionNX (entity%, index%)
xCollisionNY (entity%, index%)
xCollisionNZ (entity%, index%)
xCollisionTime (entity%, index%)
xCollisionEntity (entity%, index%)
xCollisionSurface (entity%, index%)
xCollisionTriangle (entity%, index%)
xGetEntityType (entity%)
xRenderPostEffect (poly%)
xCreatePostEffectPoly (camera%, mode%)
xGetFunctionAddress (name$)
xLoadFXFile (path$)
xFreeEffect (effect%)
xSetEntityEffect (entity%, effect%, index%)
xSetSurfaceEffect (surface%, effect%, index%)
xSetBonesArrayName (entity%, arrayName$, layer%)
xSurfaceBonesArrayName (surface%, arrayName$, layer%)
xSetEffectInt (entity%, name$, value%, layer%)
xSurfaceEffectInt (surface%, name$, value%, layer%)
xSetEffectFloat (entity%, name$, value#, layer%)
xSurfaceEffectFloat (surface%, name$, value#, layer%)
xSetEffectBool (entity%, name$, value%, layer%)
xSurfaceEffectBool (surface%, name$, value%, layer%)
xSetEffectVector (entity%, name$, x#, y#, z#, w#, layer%)
xSurfaceEffectVector (surface%, name$, x#, y#, z#, w#, layer%)
xSetEffectVectorArray (entity%, name$, value%, count%, layer%)
xSurfaceEffectVectorArray (surface%, name$, value%, count%, layer%)
xSurfaceEffectMatrixArray (surface%, name$, value%, count%, layer%)
xSurfaceEffectFloatArray (surface%, name$, value%, count%, layer%)
xSurfaceEffectIntArray (surface%, name$, value%, count%, layer%)
xSetEffectMatrixArray (entity%, name$, value%, count%, layer%)
xSetEffectFloatArray (entity%, name$, value%, count%, layer%)
xSetEffectIntArray (entity%, name$, value%, count%, layer%)
xCreateBufferVectors (count%)
xBufferVectorsSetElement (buffer%, number%, x#, y#, z#, w#)
xCreateBufferMatrix (count%)
xBufferMatrixSetElement (buffer%, number%, matrix%)
xBufferMatrixGetElement (buffer%, number%)
xCreateBufferFloats (count%)
xBufferFloatsSetElement (buffer%, number%, value#)
xBufferFloatsGetElement (buffer%, number%)
xBufferDelete (buffer%)
xSetEffectMatrixWithElements (entity%, name$, m11#, m12#, m13#, m14#, m21#, m22#, m23#, m24#, m31#, m32#, m33#, m34#, m41#, m42#, m43#, m44#, layer%)
xSetEffectMatrix (entity%, name$, matrix%, layer%)
xSurfaceEffectMatrix (surface%, name$, matrix%, layer%)
xSurfaceEffectMatrixWithElements (surface%, name$, m11#, m12#, m13#, m14#, m21#, m22#, m23#, m24#, m31#, m32#, m33#, m34#, m41#, m42#, m43#, m44#, layer%)
xSetEffectEntityTexture (entity%, name$, index%, layer%)
xSetEffectTexture (entity%, name$, texture%, frame%, layer%, isRecursive%)
xSurfaceEffectTexture (surface%, name$, texture%, frame%, layer%)
xSurfaceEffectMatrixSemantic (surface%, name$, value%, layer%)
xSetEffectMatrixSemantic (entity%, name$, value%, layer%)
xDeleteSurfaceConstant (surface%, name$, layer%)
xDeleteEffectConstant (entity%, name$, layer%)
xClearSurfaceConstants (surface%, layer%)
xClearEffectConstants (entity%, layer%)
xSetEffectTechnique (entity%, name$, layer%)
xSurfaceTechnique (surface%, name$, layer%)
xValidateEffectTechnique (effect%, name$)
xSetEntityShaderLayer (entity%, layer%)
xGetEntityShaderLayer (entity%)
xSetSurfaceShaderLayer (surface%, layer%)
xGetSurfaceShaderLayer (surface%)
xSetFXInt (effect%, name$, value%)
xSetFXFloat (effect%, name$, value#)
xSetFXBool (effect%, name$, value%)
xSetFXVector (effect%, name$, x#, y#, z#, w#)
xSetFXVectorArray (effect%, name$, value%, count%)
xSetFXMatrixArray (effect%, name$, value%, count%)
xSetFXFloatArray (effect%, name$, value%, count%)
xSetFXIntArray (effect%, name$, value%, count%)
xSetFXEntityMatrix (effect%, name$, matrix%)
xSetFXTexture (effect%, name$, texture%, frame%)
xSetFXMatrixSemantic (effect%, name$, value%)
xDeleteFXConstant (effect%, name$)
xClearFXConstants (effect%)
xSetFXTechnique (effect%, name$)
xCreateEmitter (psystem%, parent%)
xEmitterEnable (emitter%, state%)
xEmitterEnabled (emitter%)
xEmitterGetPSystem (emitter%)
xEmitterAddParticle (emitter%)
xEmitterFreeParticle (emitter%, particle%)
xEmitterValidateParticle (emitter%, particle%)
xEmitterCountParticles (emitter%)
xEmitterGetParticle (emitter%, index%)
xEmitterAlive (emitter%)
xExtractAnimSeq (entity%, firstFrame%, lastFrame%, sequence%)
xLoadAnimSeq (entity%, path$)
xSetAnimSpeed (entity%, speed#, rootBone$)
xAnimSpeed (entity%, rootBone$)
xAnimating (entity%, rootBone$)
xAnimTime (entity%, rootBone$)
xAnimate (entity%, mode%, speed#, sequence%, translate#, rootBone$)
xAnimSeq (entity%, rootBone$)
xAnimLength (entity%, rootBone$)
xSetAnimTime (entity%, time#, sequence%, rootBone$)
xSetAnimFrame (entity%, frame#, sequence%, rootBone$)
xEntityAutoFade (entity%, nearRange#, farRange#)
xEntityOrder (entity%, order%)
xFreeEntity (entity%)
xCopyEntity (entity%, parent%, cloneBuffers%)
xPaintEntity (entity%, brush%)
xEntityShininess (entity%, shininess#)
xEntityPickMode (entity%, mode%, obscurer%, recursive%)
xEntityTexture (entity%, texture%, frame%, index%, isRecursive%)
xEntityFX (entity%, fx%)
xGetParent (entity%)
xSetFrustumSphere (entity%, x#, y#, z#, radii#)
xCalculateFrustumVolume (entity%)
xEntityParent (entity%, parent%, isGlobal%)
xShowEntity (entity%)
xHideEntity (entity%)
xNameEntity (entity%, name$)
xSetEntityQuaternion (entity%, quaternion%)
xSetEntityMatrix (entity%, matrix%)
xEntityAlpha (entity%, alpha#)
xEntityColor (entity%, red%, green%, blue%)
xEntitySpecularColor (entity%, red%, green%, blue%)
xEntityAmbientColor (entity%, red%, green%, blue%)
xEntityEmissiveColor (entity%, red%, green%, blue%)
xEntityBlend (entity%, mode%)
xEntityAlphaRef (entity%, value%)
xEntityAlphaFunc (entity%, value%)
xCreateInstance (entity%, parent%)
xFreezeInstances (entity%, enable%)
xInstancingAvaliable ()
xGetEntityWorld (entity%)
xSetEntityWorld (entity%, world%)
xScaleEntity (entity%, x#, y#, z#, isGlobal%)
xPositionEntity (entity%, x#, y#, z#, isGlobal%)
xMoveEntity (entity%, x#, y#, z#, isGlobal%)
xTranslateEntity (entity%, x#, y#, z#, isGlobal%)
xRotateEntity (entity%, x#, y#, z#, isGlobal%)
xTurnEntity (entity%, x#, y#, z#, isGlobal%)
xPointEntity (entity1%, entity2%, roll#)
xAlignToVector (entity%, x#, y#, z#, axis%, factor#)
xEntityDistance (entity1%, entity2%)
xGetMatElement (entity%, row%, col%)
xEntityClass (entity%)
xGetEntityBrush (entity%)
xEntityX (entity%, isGlobal%)
xEntityY (entity%, isGlobal%)
xEntityZ (entity%, isGlobal%)
xEntityVisible (entity%, destination%)
xEntityScaleX (entity%)
xEntityScaleY (entity%)
xEntityScaleZ (entity%)
xEntityRoll (entity%, isGlobal%)
xEntityYaw (entity%, isGlobal%)
xEntityPitch (entity%, isGlobal%)
xEntityName (entity%)
xCountChildren (entity%)
xGetChild (entity%, index%)
xEntityInView (entity%, camera%)
xFindChild (entity%, name$)
xGetEntityMatrix (entity%)
xGetEntityAlpha (entity%)
xGetAlphaRef (entity%)
xGetAlphaFunc (entity%)
xEntityRed (entity%)
xEntityGreen (entity%)
xEntityBlue (entity%)
xGetEntityShininess (entity%)
xGetEntityBlend (entity%)
xGetEntityFX (entity%)
xEntityHidden (entity%)
xEntitiesBBIntersect (entity1%, entity2%)
xMountPackFile (path$, mountpoint$, password$)
xUnmountPackFile (packfile%)
xOpenFile (path$)
xReadFile (path$)
xWriteFile (path$)
xCloseFile (file%)
xFilePos (file%)
xSeekFile (file%, offset%)
xFileType (path$)
xFileSize (path$)
xFileCreationTime (path$)
xFileCreationTimeStr (path$)
xFileModificationTime (path$)
xFileModificationTimeStr (path$)
xReadDir (path$)
xCloseDir (handle%)
xNextFile (handle%)
xCurrentDir ()
xChangeDir (path$)
xCreateDir (path$)
xDeleteDir (path$)
xCopyFile (pathSrc$, pathDest$)
xDeleteFile (path$)
xEof (file%)
xReadByte (file%)
xReadShort (file%)
xReadInt (file%)
xReadFloat (file%)
xReadString (file%)
xReadLine (file%, ls flag%)
xWriteByte (file%, value%)
xWriteShort (file%, value%)
xWriteInt (file%, value%)
xWriteFloat (file%, value#)
xWriteString (file%, value$)
xWriteLine (file%, value$, ls flag%)
xLoadFont (name$, height%, bold%, italic%, underline%, fontface$)
xText (x#, y#, textString$, centerx%, centery%)
xSetFont (font%)
xFreeFont (font%)
xFontWidth ()
xFontHeight ()
xStringWidth (textString$)
xStringHeight (textString$)
xWinMessage (message$)
xGetMaxPixelShaderVersion ()
xLine (x1%, y1%, x2%, y2%)
xRect (x%, y%, width%, height%, solid%)
xRectsOverlap (x1%, y1%, width1%, height1%, x2%, y2%, width2%, height2%)
xViewport (x%, y%, width%, height%)
xOval (x%, y%, width%, height%, solid%)
xOrigin (x%, y%)
xGetMaxVertexShaderVersion ()
xGetMaxAntiAlias ()
xGetMaxTextureFiltering ()
xSetAntiAliasType (typeID%)
xAppTitle (title$)
xSetWND (window%)
xSetRenderWindow (window%)
xSetTopWindow (window%)
xDestroyRenderWindow ()
xFlip ()
xBackBuffer ()
xLockBuffer (buffer%)
xUnlockBuffer (buffer%)
xWritePixelFast (x%, y%, argb%, buffer%)
xReadPixelFast (x%, y%, buffer%)
xGetPixels (buffer%)
xSaveBuffer (buffer%, path$)
xGetCurrentBuffer ()
xBufferWidth (buffer%)
xBufferHeight (buffer%)
xCatchTimestamp ()
xGetElapsedTime (timeStamp%)
xSetBuffer (buffer%)
xSetMRT (buffer%, frame%, index%)
xUnSetMRT ()
xGetNumberRT ()
xTextureBuffer (texture%, frame%)
xLoadBuffer (buffer%, path$)
xWritePixel (x%, y%, argb%, buffer%)
xCopyPixel (sx%, sy%, sourceBuffer%, dx%, dy%, destinationBuffer%)
xCopyPixelFast (sx%, sy%, sourceBuffer%, dx%, dy%, destinationBuffer%)
xCopyRect (sx%, sy%, sw%, sh%, dx%, dy%, sourceBuffer%, destinationBuffer%)
xGraphicsBuffer ()
xGetColor (x%, y%)
xReadPixel (x%, y%, buffer%)
xGraphicsWidth (isVirtual%)
xGraphicsHeight (isVirtual%)
xGraphicsDepth ()
xColorAlpha ()
xColorRed ()
xColorGreen ()
xColorBlue ()
xClsColor (red%, green%, blue%, alpha%)
xClearWorld (entities%, brushes%, textures%)
xColor (red%, green%, blue%, alpha%)
xCls ()
xUpdateWorld (speed#)
xRenderEntity (camera%, entity%, tween#)
xRenderWorld (tween#, renderShadows%)
xSetAutoTB (flag%)
xMaxClipPlanes ()
xWireframe (state%)
xDither (state%)
xSetSkinningMethod (skinMethod%)
xTrisRendered ()
xDIPCounter ()
xSurfRendered ()
xEntityRendered ()
xAmbientLight (red%, green%, blue%, world%)
xGetFPS ()
xAntiAlias (state%)
xSetTextureFiltering (filter%)
xStretchRect (texture1%, x1%, y1%, width1%, height1%, texture2%, x2%, y2%, width2%, height2%, filter%)
xStretchBackBuffer (texture%, x%, y%, width%, height%, filter%)
xGetDevice ()
xReleaseGraphics ()
xShowPointer ()
xHidePointer ()
xCreateDSS (width%, height%)
xDeleteDSS ()
xGridColor (centerRed%, centerGreen%, centerBlue%, gridRed%, gridGreen%, gridBlue%)
xDrawGrid (x#, z#, gridSize%, range%)
xDrawBBox (draw%, zOn%, red%, green%, blue%, alpha%)
xGraphics3D (width%, height%, depth%, mode%, vsync%)
xGraphicsAspectRatio (aspectRatio#)
xGraphicsBorderColor (red%, green%, blue%)
xGetRenderWindow ()
xKey (key$)
xSetEngineSetting (parameter$, value$)
xGetEngineSetting (parameter$)
xHWInstancingAvailable ()
xShaderInstancingAvailable ()
xSetShaderLayer (layer%)
xGetShaderLayer ()
xDrawMovementGizmo (x#, y#, z#, selectMask%)
xDrawScaleGizmo (x#, y#, z#, selectMask%, sx#, sy#, sz#)
xDrawRotationGizmo (x#, y#, z#, selectMask%, pitch#, yaw#, roll#)
xCheckMovementGizmo (x#, y#, z#, camera%, mx%, my%)
xCheckScaleGizmo (x#, y#, z#, camera%, mx%, my%)
xCheckRotationGizmo (x#, y#, z#, camera%, mx%, my%)
xCaptureWorld ()
xCountGfxModes ()
xGfxModeWidth (mode%)
xGfxModeHeight (mode%)
xGfxModeDepth (mode%)
xGfxModeExists (width%, height%, depth%)
xAppWindowFrame (state%)
xMillisecs ()
xDeltaTime (fromInit%)
xDeltaValue (value#, time%)
xAddDeviceLostCallback (func%)
xDeleteDeviceLostCallback (func%)
xImageColor (image%, red%, green%, blue%)
xImageAlpha (image%, alpha#)
xImageBuffer (image%, frame%)
xCreateImage (width%, height%, frame%)
xGrabImage (image%, x%, y%, frame%)
xFreeImage (image%)
xLoadImage (path$)
xLoadAnimImage (path$, width%, height%, startFrame%, frames%)
xSaveImage (image%, path$, frame%)
xDrawImage (image%, x#, y#, frame%)
xDrawImageRect (image%, x#, y#, rectx#, recty#, rectWidth#, rectHeight#, frame%)
xScaleImage (image%, x#, y#)
xResizeImage (image%, width#, height#)
xRotateImage (image%, angle#)
xImageAngle (image%)
xImageWidth (image%)
xImageHeight (image%)
xImagesCollide (image1%, x1%, y1%, frame1%, image2%, x2%, y2%, frame2%)
xImageRectCollide (image%, x%, y%, frame%, rectx%, recty%, rectWidth%, rectHeight%)
xImageRectOverlap (image%, x#, y#, rectx#, recty#, rectWidth#, rectHeight#)
xImageXHandle (image%)
xImageYHandle (image%)
xHandleImage (image%, x#, y#)
xMidHandle (image%)
xAutoMidHandle (state%)
xTileImage (image%, x#, y#, frame%)
xImagesOverlap (image1%, x1#, y1#, image2%, x2#, y2#)
xMaskImage (image%, red%, green%, blue%)
xCopyImage (image%)
xDrawBlock (image%, x#, y#, frame%)
xDrawBlockRect (image%, x#, y#, rectx#, recty#, rectWidth#, rectHeight#, frame%)
xImageActualWidth (image%)
xImageActualHeight (image%)
xFlushKeys ()
xFlushMouse ()
xKeyHit (key%)
xKeyUp (key%)
xWaitKey ()
xMouseHit (key%)
xKeyDown (key%)
xGetKey ()
xMouseDown (key%)
xMouseUp (key%)
xGetMouse ()
xMouseX ()
xMouseY ()
xMouseZ ()
xMouseXSpeed ()
xMouseYSpeed ()
xMouseZSpeed ()
xMouseSpeed ()
xMoveMouse (x%, y%)
xJoyType (portID%)
xJoyDown (key%, portID%)
xJoyHit (key%, portID%)
xGetJoy (portID%)
xFlushJoy ()
xWaitJoy (portID%)
xJoyX (portID%)
xJoyY (portID%)
xJoyZ (portID%)
xJoyU (portID%)
xJoyV (portID%)
xJoyPitch (portID%)
xJoyYaw (portID%)
xJoyRoll (portID%)
xJoyHat (portID%)
xJoyXDir (portID%)
xJoyYDir (portID%)
xJoyZDir (portID%)
xJoyUDir (portID%)
xJoyVDir (portID%)
xCountJoys ()
xCreateLight (typeID%)
xLightShadowEpsilons (light%, epsilon1#, epsilon2#)
xLightEnableShadows (light%, state%)
xLightShadowsEnabled (light%)
xLightRange (light%, range#)
xLightColor (light%, red%, green%, blue%)
xLightConeAngles (light%, inner#, outer#)
xCreateLog (target%, level%, filename$, cssfilename$)
xCloseLog ()
xGetLogString ()
xClearLogString ()
xSetLogLevel (level%)
xSetLogTarget (target%)
xGetLogLevel ()
xGetLogTarget ()
xLogInfo (message$, func$, file$, line%)
xLogMessage (message$, func$, file$, line%)
xLogWarning (message$, func$, file$, line%)
xLogError (message$, func$, file$, line%)
xLogFatal (message$, func$, file$, line%)
xCreateMesh (parent%)
xLoadMesh (path$, parent%)
xLoadMeshWithChild (path$, parent%)
xLoadAnimMesh (path$, parent%)
xCreateCube (parent%)
xCreateSphere (segments%, parent%)
xCreateCylinder (segments%, solid%, parent%)
xCreateTorus (segments%, R#, r tube#, parent%)
xCreateCone (segments%, solid%, parent%)
xCopyMesh (entity%, parent%)
xAddMesh (source%, destination%)
xFlipMesh (entity%)
xPaintMesh (entity%, brush%)
xFitMesh (entity%, x#, y#, z#, width#, height#, depth#, uniform%)
xMeshWidth (entity%, recursive%)
xMeshHeight (entity%, recursive%)
xMeshDepth (entity%, recursive%)
xScaleMesh (entity%, x#, y#, z#)
xRotateMesh (entity%, x#, y#, z#)
xPositionMesh (entity%, x#, y#, z#)
xUpdateNormals (entity%)
xUpdateN (entity%)
xUpdateTB (entity%)
xMeshesBBIntersect (entity1%, entity2%)
xMeshesIntersect (entity1%, entity2%)
xGetMeshVB (entity%)
xGetMeshIB (entity%)
xGetMeshVBSize (entity%)
xGetMeshIBSize (entity%)
xDeleteMeshVB (entity%)
xDeleteMeshIB (entity%)
xCountSurfaces (entity%)
xGetSurface (entity%, index%)
xCreatePivot (parent%)
xFindSurface (entity%, brush%)
xCreatePoly (sides%, parent%)
xMeshSingleSurface (entity%)
xSaveMesh (entity%, path$)
xLightMesh (entity%, red%, green%, blue%, range#, lightX#, lightY#, lightZ#)
xMeshPrimitiveType (entity%, ptype%)
xParticlePosition (particle%, x#, y#, z#)
xParticleX (particle%)
xParticleY (particle%)
xParticleZ (particle%)
xParticleVeclocity (particle%, x#, y#, z#)
xParticleVX (particle%)
xParticleVY (particle%)
xParticleVZ (particle%)
xParticleRotation (particle%, x#, y#, z#)
xParticlePitch (particle%)
xParticleYaw (particle%)
xParticleRoll (particle%)
xParticleTorque (particle%, x#, y#, z#)
xParticleTPitch (particle%)
xParticleTYaw (particle%)
xParticleTRoll (particle%)
xParticleSetAlpha (particle%, alpha#)
xParticleGetAlpha (particle%)
xParticleColor (particle%, x#, y#, z#)
xParticleRed (particle%)
xParticleGreen (particle%)
xParticleBlue (particle%)
xParticleScale (particle%, x#, y#)
xParticleSX (particle%)
xParticleSY (particle%)
xParticleScaleSpeed (particle%, x#, y#)
xParticleScaleSpeedX (particle%)
xParticleScaleSpeedY (particle%)
xEntityAddDummyShape (entity%)
xEntityAddBoxShape (entity%, mass#, width#, height#, depth#)
xEntityAddSphereShape (entity%, mass#, radius#)
xEntityAddCapsuleShape (entity%, mass#, radius#, height#)
xEntityAddConeShape (entity%, mass#, radius#, height#)
xEntityAddCylinderShape (entity%, mass#, width#, height#, depth#)
xEntityAddTriMeshShape (entity%)
xEntityAddTriMeshShapeProxy (entity%, proxy%)
xEntityAddConvexShape (entity%, mass#)
xEntityAddConvexShapeProxy (entity%, proxy%, mass#)
xEntityAddConcaveShape (entity%, mass#)
xEntityAddConcaveShapeProxy (entity%, proxy%, mass#)
xEntityAddTerrainShape (entity%)
xEntityAttachBody (entity%, body%)
xEntityDetachBody (entity%)
xFreeEntityBody (entity%)
xEntityAddCompoundShape (entity%, mass#)
xEntityCompoundAddBox (entity%, width#, height#, depth#)
xEntityCompoundAddSphere (entity%, radius#)
xEntityCompoundAddCapsule (entity%, radius#, height#)
xEntityCompoundAddCone (entity%, radius#, height#)
xEntityCompoundAddCylinder (entity%, radius#, height#)
xEntityCompoundCountChildren (entity%)
xEntityCompoundRemoveChild (entity%, index%)
xEntityCompoundChildSetPosition (entity%, index%, x#, y#, z#)
xEntityCompoundChildGetX (entity%, index%)
xEntityCompoundChildGetY (entity%, index%)
xEntityCompoundChildGetZ (entity%, index%)
xEntityCompoundChildSetRotation (entity%, index%, pitch#, yaw#, roll#)
xEntityCompoundChildGetPitch (entity%, index%)
xEntityCompoundChildGetYaw (entity%, index%)
xEntityCompoundChildGetRoll (entity%, index%)
xCreateHingeJoint (firstBody%, secondBody%, pivotX#, pivotY#, pivotZ#, axisX#, axisY#, axisZ#, isGlobal%)
xCreateBallJoint (firstBody%, secondBody%, pivotX#, pivotY#, pivotZ#, isGlobal%)
xCreateD6Joint (firstBody%, secondBody%, pivot1X#, pivot1Y#, pivot1Z#, pivot2X#, pivot2Y#, pivot2Z#, isGlobal1%, isGlobal2%)
xCreateD6SpringJoint (firstBody%, secondBody%, pivot1X#, pivot1Y#, pivot1Z#, pivot2X#, pivot2Y#, pivot2Z#, isGlobal1%, isGlobal2%)
xJointHingeGetAngle (joint%)
xJointD6GetPitchAngle (joint%)
xJointD6GetYawAngle (joint%)
xJointD6GetRollAngle (joint%)
xJointD6GetAngle (joint%, axis%)
xJointDisableCollisions (joint%, state%)
xJointEnable (joint%, state%)
xJointIsEnabled (joint%)
xJointGetImpulse (joint%)
xFreeJoint (joint%)
xJointBallSetPivot (joint%, x#, y#, z#, isGlobal%)
xJointBallGetPivotX (joint%, isGlobal%)
xJointBallGetPivotY (joint%, isGlobal%)
xJointBallGetPivotZ (joint%, isGlobal%)
xJointD6SetLimits (joint%, axis%, lower#, upper#)
xJointD6SetLowerLinearLimits (joint%, lowerX#, lowerY#, lowerZ#)
xJointD6SetUpperLinearLimits (joint%, upperX#, upperY#, upperZ#)
xJointD6SetLowerAngularLimits (joint%, lowerX#, lowerY#, lowerZ#)
xJointD6SetUpperAngularLimits (joint%, upperX#, upperY#, upperZ#)
xJointD6SetLinearLimits (joint%, lowerX#, lowerY#, lowerZ#, upperX#, upperY#, upperZ#)
xJointD6SetAngularLimits (joint%, lowerX#, lowerY#, lowerZ#, upperX#, upperY#, upperZ#)
xJointD6GetLinearLowerX (joint%)
xJointD6GetLinearLowerY (joint%)
xJointD6GetLinearLowerZ (joint%)
xJointD6GetLinearUpperX (joint%)
xJointD6GetLinearUpperY (joint%)
xJointD6GetLinearUpperZ (joint%)
xJointD6GetAngularLowerX (joint%)
xJointD6GetAngularLowerY (joint%)
xJointD6GetAngularLowerZ (joint%)
xJointD6GetAngularUpperX (joint%)
xJointD6GetAngularUpperY (joint%)
xJointD6GetAngularUpperZ (joint%)
xJointD6SpringSetParam (joint%, index%, enabled%, damping#, stiffness#)
xJointHingeSetAxis (joint%, x#, y#, z#)
xJointHingeSetLimits (joint%, lowerLimit#, upperLimit#, softness#, biasFactor#, relaxationFactor#)
xJointHingeGetLowerLimit (joint%)
xJointHingeGetUpperLimit (joint%)
xJointEnableMotor (joint%, enabled%, targetVelocity#, maxForce#, index%)
xJointHingeSetMotorTarget (joint%, targetAngle#, deltaTime#)
xJointGetEntityA (joint%)
xJointGetEntityB (joint%)
xEntityApplyCentralForce (entity%, x#, y#, z#, isGlobal%)
xEntityApplyCentralImpulse (entity%, x#, y#, z#, isGlobal%)
xEntityApplyTorque (entity%, x#, y#, z#, isGlobal%)
xEntityApplyTorqueImpulse (entity%, x#, y#, z#, isGlobal%)
xEntityApplyForce (entity%, x#, y#, z#, pointx#, pointy#, pointz#, isGlobal%, globalPoint%)
xEntityApplyImpulse (entity%, x#, y#, z#, pointx#, pointy#, pointz#, isGlobal%, globalPoint%)
xEntityReleaseForces (entity%)
xWorldSetGravity (x#, y#, z#, world%)
xWorldGetGravityX (world%)
xWorldGetGravityY (world%)
xWorldGetGravityZ (world%)
xEntitySetGravity (entity%, x#, y#, z#)
xEntityGetGravityX (entity%)
xEntityGetGravityY (entity%)
xEntityGetGravityZ (entity%)
xEntitySetLinearVelocity (entity%, x#, y#, z#, isGlobal%)
xEntityGetLinearVelocityX (entity%, isGlobal%)
xEntityGetLinearVelocityY (entity%, isGlobal%)
xEntityGetLinearVelocityZ (entity%, isGlobal%)
xEntitySetAngularVelocity (entity%, x#, y#, z#, isGlobal%)
xEntityGetAngularVelocityX (entity%, isGlobal%)
xEntityGetAngularVelocityY (entity%, isGlobal%)
xEntityGetAngularVelocityZ (entity%, isGlobal%)
xEntitySetDamping (entity%, linear#, angular#)
xEntityGetLinearDamping (entity%)
xEntityGetAngularDamping (entity%)
xEntitySetFriction (entity%, friction#)
xEntityGetFriction (entity%)
xEntitySetAnisotropicFriction (entity%, fx#, fy#, fz#)
xEntityGetAnisotropicFrictionX (entity%)
xEntityGetAnisotropicFrictionY (entity%)
xEntityGetAnisotropicFrictionZ (entity%)
xEntitySetLinearFactor (entity%, x#, y#, z#)
xEntityGetLinearFactorX (entity%)
xEntityGetLinearFactorY (entity%)
xEntityGetLinearFactorZ (entity%)
xEntitySetAngularFactor (entity%, x#, y#, z#)
xEntityGetAngularFactorX (entity%)
xEntityGetAngularFactorY (entity%)
xEntityGetAngularFactorZ (entity%)
xEntitySetRestitution (entity%, restitution#)
xEntityGetRestitution (entity%)
xEntitySetMass (entity%, mass#)
xEntityGetMass (entity%)
xEntityCountContacts (entity%)
xEntityGetContactX (entity%, index%)
xEntityGetContactY (entity%, index%)
xEntityGetContactZ (entity%, index%)
xEntityGetContactNX (entity%, index%)
xEntityGetContactNY (entity%, index%)
xEntityGetContactNZ (entity%, index%)
xEntityGetContactDistance (entity%, index%)
xEntityGetContact (entity%, index%)
xEntityGetContactImpulse (entity%, index%)
xEntitySetCollisionGroup (entity%, group%)
xEntityGetCollisionGroup (entity%)
xEntitySetContactGroup (entity%, group%)
xEntityGetContactGroup (entity%)
xEntitySetRaycastGroup (entity%, group%)
xEntityGetRaycastGroup (entity%)
xPhysicsSetCollisionFilter (group0%, group1%, state%)
xPhysicsGetCollisionFilter (group0%, group1%)
xPhysicsSetContactFilter (group0%, group1%, state%)
xPhysicsGetContactFilter (group0%, group1%)
xPhysicsSetRaycastFilter (rayGroup%, bodyGroup%, state%)
xPhysicsGetRaycastFilter (rayGroup%, bodyGroup%)
xEntityIsSleeping (entity%)
xEntityDisableSleeping (entity%, state%)
xEntityWakeUp (entity%)
xEntitySleep (entity%)
xEntitySetSleepingThresholds (entity%, linearThreshold#, angularThreshold#)
xEntityGetLinearSleepingThreshold (entity%)
xEntityGetAngularSleepingThreshold (entity%)
xPhysicsRayCast (fromX#, fromY#, fromZ#, toX#, toY#, toZ#, rcType%, rayGroup%)
xPhysicsGetHitEntity (index%)
xPhysicsGetHitPointX (index%)
xPhysicsGetHitPointY (index%)
xPhysicsGetHitPointZ (index%)
xPhysicsGetHitNormalX (index%)
xPhysicsGetHitNormalY (index%)
xPhysicsGetHitNormalZ (index%)
xPhysicsGetHitDistance (index%)
xPhysicsCountHits ()
xEntityBodyLocalPosition (entity%, x#, y#, z#)
xEntityBodyLocalRotation (entity%, pitch#, yaw#, roll#)
xEntityBodyLocalScale (entity%, x#, y#, z#)
xWorldSetFrequency (frequency#, world%)
xEntityMakeKinematic (entity%, state%)
xEntityIsKinematic (entity%)
xPhysicsDebugRender (state%)
xEntityDisableSimulation (entity%, state%)
xEntityHasBody (entity%)
xEntityCreateVehicle (chassisEntity%)
xEntityFreeVehicle (chassisEntity%)
xEntityCountWheels (chassisEntity%)
xEntityAddWheel (chassisEntity%, wheelEntity%)
xEntityWheelSetRadius (chassisEntity%, index%, radius#)
xEntityWheelSetAxle (chassisEntity%, index%, x#, y#, z#)
xEntityWheelSetRay (chassisEntity%, index%, x#, y#, z#)
xEntityWheelSetSuspensionLength (chassisEntity%, index%, length#)
xEntityWheelSetBrake (chassisEntity%, index%, brake#)
xEntityWheelSetMaxSuspensionForce (chassisEntity%, index%, force#)
xEntityWheelSetMaxSuspensionTravel (chassisEntity%, index%, travel#)
xEntityWheelSetSuspensionStiffness (chassisEntity%, index%, stiffness#)
xEntityWheelSetSuspensionDamping (chassisEntity%, index%, damping#)
xEntityWheelSetSuspensionCompression (chassisEntity%, index%, compression#)
xEntityWheelSetFriction (chassisEntity%, index%, friction#)
xEntityWheelSetEngineForce (chassisEntity%, index%, force#)
xEntityWheelSetRollInfluence (chassisEntity%, index%, roll#)
xEntityWheelSetRotation (chassisEntity%, index%, rotation#)
xEntityWheelSetSteering (chassisEntity%, index%, steering#)
xEntityWheelSetConnectionPoint (chassisEntity%, index%, x#, y#, z#, isGlobal%)
xEntityWheelGetSuspensionLength (chassisEntity%, index%)
xEntityWheelGetPitch (chassisEntity%, index%)
xEntityWheelGetYaw (chassisEntity%, index%)
xEntityWheelGetRoll (chassisEntity%, index%)
xEntityWheelGetContactEntity (chassisEntity%, index%)
xLoadPostEffect (path$)
xFreePostEffect (postEffect%)
xSetPostEffect (index%, postEffect%, technique$)
xRenderPostEffects ()
xSetPostEffectInt (postEffect%, name$, value%)
xSetPostEffectFloat (postEffect%, name$, value#)
xSetPostEffectBool (postEffect%, name$, value%)
xSetPostEffectVector (postEffect%, name$, x#, y#, z#, w#)
xSetPostEffectTexture (postEffect%, name$, texture%, frame%)
xDeletePostEffectConstant (postEffect%, name$)
xClearPostEffectConstants (postEffect%)
xCreatePSystem (pointSprites%)
xPSystemType (psystem%)
xPSystemSetBlend (psystem%, mode%)
xPSystemGetBlend (psystem%)
xPSystemSetMaxParticles (psystem%, maxNumber%)
xPSystemGetMaxParticles (psystem%)
xPSystemSetEmitterLifetime (psystem%, lifetime%)
xPSystemGetEmitterLifetime (psystem%)
xPSystemSetParticleLifetime (psystem%, lifetime%)
xPSystemGetParticleLifetime (psystem%)
xPSystemSetCreationInterval (psystem%, interval%)
xPSystemGetCreationInterval (psystem%)
xPSystemSetCreationFrequency (psystem%, frequency%)
xPSystemGetCreationFrequency (psystem%)
xPSystemSetTexture (psystem%, texture%, frames%, speed#)
xPSystemGetTexture (psystem%)
xPSystemGetTextureFrames (psystem%)
xPSystemGetTextureAnimationSpeed (psystem%)
xPSystemSetOffset (psystem%, minx#, miny#, minz#, maxx#, maxy#, maxz#)
xPSystemGetOffsetMinX (psystem%)
xPSystemGetOffsetMinY (psystem%)
xPSystemGetOffsetMinZ (psystem%)
xPSystemGetOffsetMaxX (psystem%)
xPSystemGetOffsetMaxY (psystem%)
xPSystemGetOffsetMaxZ (psystem%)
xPSystemSetVelocity (psystem%, minx#, miny#, minz#, maxx#, maxy#, maxz#)
xPSystemGetVelocityMinX (psystem%)
xPSystemGetVelocityMinY (psystem%)
xPSystemGetVelocityMinZ (psystem%)
xPSystemGetVelocityMaxX (psystem%)
xPSystemGetVelocityMaxY (psystem%)
xPSystemGetVelocityMaxZ (psystem%)
xPSystemEnableFixedQuads (psystem%, state%)
xPSystemFixedQuadsUsed (psystem%)
xPSystemSetTorque (psystem%, minx#, miny#, minz#, maxx#, maxy#, maxz#)
xPSystemGetTorqueMinX (psystem%)
xPSystemGetTorqueMinY (psystem%)
xPSystemGetTorqueMinZ (psystem%)
xPSystemGetTorqueMaxX (psystem%)
xPSystemGetTorqueMaxY (psystem%)
xPSystemGetTorqueMaxZ (psystem%)
xPSystemSetGravity (psystem%, gravity#)
xPSystemGetGravity (psystem%)
xPSystemSetAlpha (psystem%, alpha#)
xPSystemGetAlpha (psystem%)
xPSystemSetFadeSpeed (psystem%, speed#)
xPSystemGetFadeSpeed (psystem%)
xPSystemSetParticleSize (psystem%, minx#, miny#, maxx#, maxy#)
xPSystemGetSizeMinX (psystem%)
xPSystemGetSizeMinY (psystem%)
xPSystemGetSizeMaxX (psystem%)
xPSystemGetSizeMaxY (psystem%)
xPSystemSetScaleSpeed (psystem%, minx#, miny#, maxx#, maxy#)
xPSystemGetScaleSpeedMinX (psystem%)
xPSystemGetScaleSpeedMinY (psystem%)
xPSystemGetScaleSpeedMaxX (psystem%)
xPSystemGetScaleSpeedMaxY (psystem%)
xPSystemSetAngles (psystem%, minx#, miny#, minz#, maxx#, maxy#, maxz#)
xPSystemGetAnglesMinX (psystem%)
xPSystemGetAnglesMinY (psystem%)
xPSystemGetAnglesMinZ (psystem%)
xPSystemGetAnglesMaxX (psystem%)
xPSystemGetAnglesMaxY (psystem%)
xPSystemGetAnglesMaxZ (psystem%)
xPSystemSetColorMode (psystem%, mode%)
xPSystemGetColorMode (psystem%)
xPSystemSetColors (psystem%, sred#, sgreen#, sblue#, ered#, egreen#, eblue#)
xPSystemGetBeginColorRed (psystem%)
xPSystemGetBeginColorGreen (psystem%)
xPSystemGetBeginColorBlue (psystem%)
xPSystemGetEndColorRed (psystem%)
xPSystemGetEndColorGreen (psystem%)
xPSystemGetEndColorBlue (psystem%)
xFreePSystem (psystem%)
xPSystemSetParticleParenting (psystem%, mode%)
xPSystemGetParticleParenting (psystem%)
xLinePick (x#, y#, z#, dx#, dy#, dz#, distance#)
xEntityPick (entity%, range#)
xCameraPick (camera%, x%, y%)
xPickedNX ()
xPickedNY ()
xPickedNZ ()
xPickedX ()
xPickedY ()
xPickedZ ()
xPickedEntity ()
xPickedSurface ()
xPickedTriangle ()
xPickedTime ()
xSetShadowsBlur (blurLevel%)
xSetShadowShader (path$)
xInitShadows (dirSize%, spotSize%, pointSize%)
xSetShadowParams (splitPlanes%, splitLambda#, useOrtho%, lightDist#)
xRenderShadows (mainCamera%, texture%)
xShadowPriority (priority%)
xCameraDisableShadows (camera%)
xCameraEnableShadows (camera%)
xEntityCastShadows (entity%, light%, state%)
xEntityReceiveShadows (entity%, light%, state%)
xEntityIsCaster (entity%, light%)
xEntityIsReceiver (entity%, light%)
xLoadSound (path$)
xLoad3DSound (path$)
xFreeSound (sound%)
xLoopSound (sound%)
xSoundPitch (sound%, pitch%)
xSoundVolume (sound%, volume#)
xSoundPan (sound%, pan#)
xPlaySound (sound%)
xStopChannel (channel%)
xPauseChannel (channel%)
xResumeChannel (channel%)
xPlayMusic (path$)
xChannelPitch (channel%, pitch%)
xChannelVolume (channel%, volume#)
xChannelPan (channel%, pan#)
xChannelPlaying (channel%)
xEmitSound (sound%, entity%)
xCreateListener (parent%, roFactor#, doplerFactor#, distFactor#)
xGetListener ()
xInitalizeSound ()
xCreateSprite (parent%)
xSpriteViewMode (sprite%, mode%)
xHandleSprite (sprite%, x#, y#)
xLoadSprite (path$, flags%, parent%)
xRotateSprite (sprite%, angle#)
xScaleSprite (sprite%, xScale#, yScale#)
xCreateSurface (entity%, brush%, dynamic%)
xGetSurfaceBrush (surface%)
xAddVertex (surface%, x#, y#, z#, u#, v#, w#)
xAddTriangle (surface%, v0%, v1%, v2%)
xSetSurfaceFrustumSphere (surface%, x#, y#, z#, radii#)
xVertexCoords (surface%, vertex%, x#, y#, z#)
xVertexNormal (surface%, vertex%, x#, y#, z#)
xVertexTangent (surface%, vertex%, x#, y#, z#)
xVertexBinormal (surface%, vertex%, x#, y#, z#)
xVertexColor (surface%, vertex%, red%, green%, blue%, alpha#)
xVertexTexCoords (surface%, vertex%, u#, v#, w#, textureSet%)
xCountVertices (surface%)
xVertexX (surface%, vertex%)
xVertexY (surface%, vertex%)
xVertexZ (surface%, vertex%)
xVertexNX (surface%, vertex%)
xVertexNY (surface%, vertex%)
xVertexNZ (surface%, vertex%)
xVertexTX (surface%, vertex%)
xVertexTY (surface%, vertex%)
xVertexTZ (surface%, vertex%)
xVertexBX (surface%, vertex%)
xVertexBY (surface%, vertex%)
xVertexBZ (surface%, vertex%)
xVertexU (surface%, vertex%, textureSet%)
xVertexV (surface%, vertex%, textureSet%)
xVertexW (surface%, vertex%, textureSet%)
xVertexRed (surface%, vertex%)
xVertexGreen (surface%, vertex%)
xVertexBlue (surface%, vertex%)
xVertexAlpha (surface%, vertex%)
xTriangleVertex (surface%, triangle%, corner%)
xCountTriangles (surface%)
xPaintSurface (surface%, brush%)
xClearSurface (surface%, vertices%, triangles%)
xGetSurfaceTexture (surface%, index%)
xFreeSurface (surface%)
xSurfacePrimitiveType (surface%, ptype%)
xSurfaceTexture (surface%, texture%, frame%, index%)
xSurfaceColor (surface%, red%, green%, blue%)
xSurfaceAlpha (surface%, alpha#)
xSurfaceShininess (surface%, shininess#)
xSurfaceBlend (surface%, blendMode%)
xSurfaceFX (surface%, fxFlags%)
xSurfaceAlphaRef (surface%, alphaRef%)
xSurfaceAlphaFunc (surface%, alphaFunc%)
xCPUName ()
xCPUVendor ()
xCPUFamily ()
xCPUModel ()
xCPUStepping ()
xCPUSpeed ()
xVideoInfo ()
xVideoAspectRatio ()
xVideoAspectRatioStr ()
xGetTotalPhysMem ()
xGetAvailPhysMem ()
xGetTotalPageMem ()
xGetAvailPageMem ()
xGetTotalVidMem ()
xGetAvailVidMem ()
xGetTotalVidLocalMem ()
xGetAvailVidLocalMem ()
xGetTotalVidNonlocalMem ()
xGetAvailVidNonlocalMem ()
xGetXors3dVersion ()
xGetXors3dMajorVersion ()
xGetXors3dMinorVersion ()
xGetXors3dRevision ()
xLoadTerrain (path$, parent%)
xCreateTerrain (size%, parent%)
xTerrainShading (terrain%, state%)
xTerrainHeight (terrain%, x%, y%)
xTerrainSize (terrain%)
xTerrainX (terrain%, x#, y#, z#)
xTerrainY (terrain%, x#, y#, z#)
xTextureWidth (texture%)
xTextureHeight (texture%)
xCreateTexture (width%, height%, flags%, frames%)
xFreeTexture (texture%)
xSetTextureFilter (texture%, mode%)
xTextureBlend (texture%, blend%)
xTextureCoords (texture%, coords%)
xTextureFilter (matchText$, flags%)
xClearTextureFilters ()
xLoadTexture (path$, flags%)
xTextureName (texture%)
xPositionTexture (texture%, x#, y#)
xScaleTexture (texture%, x#, y#)
xRotateTexture (texture%, angle#)
xLoadAnimTexture (path$, flags%, width%, height%, startFrame%, frames%)
xCreateTextureFromData (pixelsData%, width%, height%, flags%, frames%)
xGetTextureData (texture%, frame%)
xGetTextureDataPitch (texture%, frame%)
xGetTextureSurface (texture%, frame%)
xGetTextureFrames (texture%)
xSetCubeFace (texture%, face%)
xSetCubeMode (texture%, mode%)
xGetTextureBlend (texture%)
xGetTextureX (texture%)
xGetTextureY (texture%)
xGetTextureScaleX (texture%)
xGetTextureScaleY (texture%)
xGetTextureAngle (texture%)
xGetTextureCoords (texture%)
xGetCubeFace (texture%)
xGetCubeMode (texture%)
xSetTextureFlags (texture%, flags%)
xTextureCounter (texture%)

Это обработанный деклс из последнего релиза..
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LLI.T.A.L.K.E.R. (25.03.2012)
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