package org.roguelike.tomb; import android.os.Bundle; import android.app.Activity; public class Game extends Activity{ private MapView mapview; public final int mw = 9; public final int mh = 9; public final int step = 30; private int map[][] = new int[mw][mh]; public int m[] = new int[mw]; int r = 2; protected void onCreate(Bundle w){ super.onCreate(w); mapview = new MapView(this); setContentView(mapview); mapview.requestFocus(); } public int getTile(int x, int y){ //r = this.map[x][y]; return m[x]; } public String one(){ return ","; } public void fillArea(int sx,int sy,int lx,int ly,int t){ for(int z1=sy;z1