axelynx log file


start date: AJ


bool CWindowWin32::Init(int width, int height, int bpp, axelynx::WindowMode wm, int samples)
Creating render context fail
Loading extension success:glActiveTexture
Loading extension success:glTexBuffer
Loading extension fail:glTexImage2DMultisample
Loading extension success:glTexImage3D
Loading extension success:glTexSubImage3D
Loading extension success:glGetCompressedTexImage
Loading extension success:glCompressedTexImage1D
Loading extension success:glCompressedTexImage2D
Loading extension success:glCompressedTexImage3D
Loading extension success:glGenVertexArrays
Loading extension success:glDeleteVertexArrays
Loading extension success:glBindVertexArray
Loading extension success:glGenBuffers
Loading extension success:glDeleteBuffers
Loading extension success:glBindBuffer
Loading extension success:glBufferData
Loading extension success:glBufferSubData
Loading extension success:glMapBuffer
Loading extension success:glUnmapBuffer
Loading extension success:glCreateProgram
Loading extension success:glDeleteProgram
Loading extension success:glLinkProgram
Loading extension success:glValidateProgram
Loading extension success:glUseProgram
Loading extension success:glGetProgramiv
Loading extension success:glGetProgramInfoLog
Loading extension success:glCreateShader
Loading extension success:glDeleteShader
Loading extension success:glShaderSource
Loading extension success:glCompileShader
Loading extension success:glAttachShader
Loading extension success:glDetachShader
Loading extension success:glGetShaderiv
Loading extension success:glGetShaderInfoLog
Loading extension fail:glGetProgramBinary
Loading extension fail:glProgramBinary
Loading extension success:glProgramParameteri
Loading extension success:glGetAttribLocation
Loading extension success:glBindAttribLocation
Loading extension success:glVertexAttribPointer
Loading extension success:glEnableVertexAttribArray
Loading extension success:glDisableVertexAttribArray
Loading extension success:glVertexAttribDivisor
Loading extension success:glGetUniformLocation
Loading extension success:glUniformMatrix3fv
Loading extension success:glUniformMatrix4fv
Loading extension success:glUniform1i
Loading extension success:glUniform1fv
Loading extension success:glUniform2fv
Loading extension success:glUniform3fv
Loading extension success:glUniform4fv
Loading extension success:glUniformMatrix3x2fv
Loading extension fail:glGetActiveUniformsiv
Loading extension fail:glGetActiveUniformName
Loading extension fail:glGetUniformIndices
Loading extension fail:glGetUniformBlockIndex
Loading extension fail:glUniformBlockBinding
Loading extension success:glBindBufferRange
Loading extension success:glBindBufferBase
Loading extension fail:glGetActiveUniformBlockiv
Loading extension fail:glGetActiveUniformBlockName
Loading extension success:glBindFramebuffer
Loading extension success:glDeleteFramebuffers
Loading extension success:glGenFramebuffers
Loading extension success:glCheckFramebufferStatus
Loading extension success:glFramebufferTexture
Loading extension success:glFramebufferTexture3D
Loading extension success:glFramebufferTexture2D
Loading extension success:glDrawBuffers
Loading extension success:glDrawArraysInstanced
Loading extension success:glDrawElementsInstanced
Loading extension success:glDrawRangeElements
Loading extension success:glClampColor
Loading extension success:glGenerateMipmap
Loading extension success:glBlendEquation
Loading extension success:glBlendEquationSeparate
Loading extension success:glBlendFuncSeparate
Loading extension fail:glUseProgramStages
Loading extension fail:glActiveShaderProgram
Loading extension fail:glCreateShaderProgramv
Loading extension fail:glBindProgramPipeline
Loading extension fail:glDeleteProgramPipelines
Loading extension fail:glGenProgramPipelines
Loading extension fail:glIsProgramPipeline
Loading extension success:glProgramParameteri
Loading extension fail:glGetProgramPipelineiv
Loading extension fail:glValidateProgramPipeline
Loading extension fail:glGetProgramPipelineInfoLog
Loading extension fail:glProgramUniform1i
Loading extension fail:glProgramUniform2i
Loading extension fail:glProgramUniform3i
Loading extension fail:glProgramUniform4i
Loading extension fail:glProgramUniform1ui
Loading extension fail:glProgramUniform2ui
Loading extension fail:glProgramUniform3ui
Loading extension fail:glProgramUniform4ui
Loading extension fail:glProgramUniform1f
Loading extension fail:glProgramUniform2f
Loading extension fail:glProgramUniform3f
Loading extension fail:glProgramUniform4f
Loading extension fail:glProgramUniform1d
Loading extension fail:glProgramUniform2d
Loading extension fail:glProgramUniform3d
Loading extension fail:glProgramUniform4d
Loading extension fail:glProgramUniform1iv
Loading extension fail:glProgramUniform2iv
Loading extension fail:glProgramUniform3iv
Loading extension fail:glProgramUniform4iv
Loading extension fail:glProgramUniform1uiv
Loading extension fail:glProgramUniform2uiv
Loading extension fail:glProgramUniform3uiv
Loading extension fail:glProgramUniform4uiv
Loading extension fail:glProgramUniform1fv
Loading extension fail:glProgramUniform2fv
Loading extension fail:glProgramUniform3fv
Loading extension fail:glProgramUniform4fv
Loading extension fail:glProgramUniform1dv
Loading extension fail:glProgramUniform2dv
Loading extension fail:glProgramUniform3dv
Loading extension fail:glProgramUniform4dv
Loading extension fail:glProgramUniformMatrix2fv
Loading extension fail:glProgramUniformMatrix3fv
Loading extension fail:glProgramUniformMatrix4fv
Loading extension fail:glProgramUniformMatrix2dv
Loading extension fail:glProgramUniformMatrix3dv
Loading extension fail:glProgramUniformMatrix4dv
Loading extension fail:glProgramUniformMatrix2x3fv
Loading extension fail:glProgramUniformMatrix3x2fv
Loading extension fail:glProgramUniformMatrix2x4fv
Loading extension fail:glProgramUniformMatrix4x2fv
Loading extension fail:glProgramUniformMatrix3x4fv
Loading extension fail:glProgramUniformMatrix4x3fv
Loading extension fail:glProgramUniformMatrix2x3dv
Loading extension fail:glProgramUniformMatrix3x2dv
Loading extension fail:glProgramUniformMatrix2x4dv
Loading extension fail:glProgramUniformMatrix4x2dv
Loading extension fail:glProgramUniformMatrix3x4dv
Loading extension fail:glProgramUniformMatrix4x3dv
Loading extension success:wglSwapInterval
Loading extension success:wglChoosePixelFormat
videocard info
VendorATI Technologies Inc.
RendererATI Radeon HD 3200 Graphics
Driver version2.1.8787
glsl compiler1.30
opengl renderer info
max clipplanes6
max texture image units16
max texture size8192
max 3d texture size8192
max cubemap texture size8192
MRT buffers8
max indices16777215
max verices2147483647
max vertext uniforms1024
max fragment uniforms1024
max varyings floats64
max vertex attribs16
max vertex textures units16
max viewport dims8192