axelynx log file


start date: bool CWindowWin32::Init(int width, int height, int bpp, axelynx::WindowMode wm, int samples)
Creating render context fail
Loading extension success:glActiveTexture
Loading extension success:glTexBuffer
Loading extension success:glTexImage2DMultisample
Loading extension success:glTexImage3D
Loading extension success:glTexSubImage3D
Loading extension success:glGetCompressedTexImage
Loading extension success:glCompressedTexImage1D
Loading extension success:glCompressedTexImage2D
Loading extension success:glCompressedTexImage3D
Loading extension success:glGenVertexArrays
Loading extension success:glDeleteVertexArrays
Loading extension success:glBindVertexArray
Loading extension success:glGenBuffers
Loading extension success:glDeleteBuffers
Loading extension success:glBindBuffer
Loading extension success:glBufferData
Loading extension success:glBufferSubData
Loading extension success:glMapBuffer
Loading extension success:glUnmapBuffer
Loading extension success:glCreateProgram
Loading extension success:glDeleteProgram
Loading extension success:glLinkProgram
Loading extension success:glValidateProgram
Loading extension success:glUseProgram
Loading extension success:glGetProgramiv
Loading extension success:glGetProgramInfoLog
Loading extension success:glCreateShader
Loading extension success:glDeleteShader
Loading extension success:glShaderSource
Loading extension success:glCompileShader
Loading extension success:glAttachShader
Loading extension success:glDetachShader
Loading extension success:glGetShaderiv
Loading extension success:glGetShaderInfoLog
Loading extension success:glGetProgramBinary
Loading extension success:glProgramBinary
Loading extension success:glProgramParameteri
Loading extension success:glGetAttribLocation
Loading extension success:glBindAttribLocation
Loading extension success:glVertexAttribPointer
Loading extension success:glEnableVertexAttribArray
Loading extension success:glDisableVertexAttribArray
Loading extension success:glVertexAttribDivisor
Loading extension success:glGetUniformLocation
Loading extension success:glUniformMatrix3fv
Loading extension success:glUniformMatrix4fv
Loading extension success:glUniform1i
Loading extension success:glUniform1fv
Loading extension success:glUniform2fv
Loading extension success:glUniform3fv
Loading extension success:glUniform4fv
Loading extension success:glUniformMatrix3x2fv
Loading extension success:glGetActiveUniformsiv
Loading extension success:glGetActiveUniformName
Loading extension success:glGetUniformIndices
Loading extension success:glGetUniformBlockIndex
Loading extension success:glUniformBlockBinding
Loading extension success:glBindBufferRange
Loading extension success:glBindBufferBase
Loading extension success:glGetActiveUniformBlockiv
Loading extension success:glGetActiveUniformBlockName
Loading extension success:glBindFramebuffer
Loading extension success:glDeleteFramebuffers
Loading extension success:glGenFramebuffers
Loading extension success:glCheckFramebufferStatus
Loading extension success:glFramebufferTexture
Loading extension success:glFramebufferTexture3D
Loading extension success:glFramebufferTexture2D
Loading extension success:glDrawBuffers
Loading extension success:glDrawArraysInstanced
Loading extension success:glDrawElementsInstanced
Loading extension success:glDrawRangeElements
Loading extension success:glClampColor
Loading extension success:glGenerateMipmap
Loading extension success:glBlendEquation
Loading extension success:glBlendEquationSeparate
Loading extension success:glBlendFuncSeparate
Loading extension success:glUseProgramStages
Loading extension success:glActiveShaderProgram
Loading extension success:glCreateShaderProgramv
Loading extension success:glBindProgramPipeline
Loading extension success:glDeleteProgramPipelines
Loading extension success:glGenProgramPipelines
Loading extension success:glIsProgramPipeline
Loading extension success:glProgramParameteri
Loading extension success:glGetProgramPipelineiv
Loading extension success:glValidateProgramPipeline
Loading extension success:glGetProgramPipelineInfoLog
Loading extension success:glProgramUniform1i
Loading extension success:glProgramUniform2i
Loading extension success:glProgramUniform3i
Loading extension success:glProgramUniform4i
Loading extension success:glProgramUniform1ui
Loading extension success:glProgramUniform2ui
Loading extension success:glProgramUniform3ui
Loading extension success:glProgramUniform4ui
Loading extension success:glProgramUniform1f
Loading extension success:glProgramUniform2f
Loading extension success:glProgramUniform3f
Loading extension success:glProgramUniform4f
Loading extension success:glProgramUniform1d
Loading extension success:glProgramUniform2d
Loading extension success:glProgramUniform3d
Loading extension success:glProgramUniform4d
Loading extension success:glProgramUniform1iv
Loading extension success:glProgramUniform2iv
Loading extension success:glProgramUniform3iv
Loading extension success:glProgramUniform4iv
Loading extension success:glProgramUniform1uiv
Loading extension success:glProgramUniform2uiv
Loading extension success:glProgramUniform3uiv
Loading extension success:glProgramUniform4uiv
Loading extension success:glProgramUniform1fv
Loading extension success:glProgramUniform2fv
Loading extension success:glProgramUniform3fv
Loading extension success:glProgramUniform4fv
Loading extension success:glProgramUniform1dv
Loading extension success:glProgramUniform2dv
Loading extension success:glProgramUniform3dv
Loading extension success:glProgramUniform4dv
Loading extension success:glProgramUniformMatrix2fv
Loading extension success:glProgramUniformMatrix3fv
Loading extension success:glProgramUniformMatrix4fv
Loading extension success:glProgramUniformMatrix2dv
Loading extension success:glProgramUniformMatrix3dv
Loading extension success:glProgramUniformMatrix4dv
Loading extension success:glProgramUniformMatrix2x3fv
Loading extension success:glProgramUniformMatrix3x2fv
Loading extension success:glProgramUniformMatrix2x4fv
Loading extension success:glProgramUniformMatrix4x2fv
Loading extension success:glProgramUniformMatrix3x4fv
Loading extension success:glProgramUniformMatrix4x3fv
Loading extension success:glProgramUniformMatrix2x3dv
Loading extension success:glProgramUniformMatrix3x2dv
Loading extension success:glProgramUniformMatrix2x4dv
Loading extension success:glProgramUniformMatrix4x2dv
Loading extension success:glProgramUniformMatrix3x4dv
Loading extension success:glProgramUniformMatrix4x3dv
Loading extension success:wglSwapInterval
Loading extension success:wglChoosePixelFormat
videocard info
VendorNVIDIA Corporation
RendererGeForce GTX 560/PCIe/SSE2
Driver version4.2.0
glsl compiler4.20 NVIDIA via Cg compiler
opengl renderer info
max clipplanes8
max texture image units32
max texture size16384
max 3d texture size2048
max cubemap texture size16384
MRT buffers8
max indices1048576
max verices1048576
max vertext uniforms4096
max fragment uniforms2048
max varyings floats124
max vertex attribs16
max vertex textures units32
max viewport dims16384