Xors3d Engine
Constants

Modules

 Logging level
 Logging output targets
 Skinning methods
 Light types
 Texture filtering types
 Pixel Shaders versions
 Vertex Shaders versions
 Matrix semantics
 AntiAliasing types
 Fog types
 Camera projection types
 FX flags
 Blending modes
 Compare functions
 Axis
 Texture loading flags
 Textures blending types
 Cubemap faces
 Cubemap rendering modes
 Animation playback types
 Collision types
 Response types
 Picking types
 Sprite view modes
 Joystick types
 The levels of blur for the shadows.
 The types of primitive for rendering of meshes and surfaces
 Joint types
 Line separtor types
 Physics debug drawer modes
 Physics raycasting modes