[WEAPON]
mesh 	= weapons/h_walter.b3d
ground	= weapons/h_walter.b3d
melee	= 0
power	= 4
cone	= 2
delay	= 30
offset	= -30
recoil	= 1
clip	= 7
ammo	= 56
bullets = 1
rel_one	= 0
ai_hold	= 1
semi	= 1

[DRAW]
start 	= 1
end   	= 30
sound 	= weapons/generic_draw.ogg
speed	= 0.75

[SHOOT]
start 	= 91
end	= 97
sound 	= weapons/pm_shoot.ogg
speed	= 0.2

[RELOAD]
start	= 98
end	= 192
sound	= weapons/pm_reload.ogg
speed	= 0.3

[HIDE]
start	= 1
end	= 30
sound	= weapons/generic_holster.ogg
speed	= -0.75
