[WEAPON]
mesh 	= weapons/h_shotgun.b3d
ground	= weapons/g_shotgun.b3d
melee	= 0
power	= 2
cone	= 6
delay	= 40
offset	= -25
recoil	= 3
clip	= 8
ammo	= 48
rel_one	= 1
ai_hold	= 2
bullets	= 9
mirror  = 1

[DRAW]
start 	= 1
end   	= 36
sound 	= weapons/shotgun_pump.ogg

[SHOOT]
start 	= 37
end	= 75
sound 	= weapons/shotgun_shoot.ogg
speed	= 0.75

[RELOAD]
start	= 76
end	= 105
sound	= weapons/shotgun_reload.ogg

[RELOADED]
start	= 106
end	= 141
sound	= weapons/shotgun_pump.ogg

[HIDE]
start	= 142
end	= 162
sound	= weapons/generic_holster.ogg
speed = 1