SDXE Event: Window created successfully! SDXE Event: Direct3D9 init successfully! SDXE Event: Adapter info: NVIDIA GeForce GTX 660 Ti nvd3dum.dll 9.18.13.2049 SDXE Event: Device vendor: NVIDIA Corporation SDXE Event: Max active lights: 8 SDXE Event: Max anisotropy: 16 SDXE Event: Max tesselation level: 0 SDXE Event: Max point size: 0 SDXE Event: Max primitive count: 16777215 SDXE Event: Max simultaneous textures: 8 SDXE Event: Max streams: 16 SDXE Event: Max stream stride: 255 SDXE Event: Max texture aspect ratio: 8192 SDXE Event: Max texture blend stages: 8 SDXE Event: Max texture height: 8192 SDXE Event: Max texture width: 8192 SDXE Event: Max texture repeat: 8192 SDXE Event: Max user clip planes: 8 SDXE Event: Max vertex blend matrices: 4 SDXE Event: Max vertex blend matrix index: 0 SDXE Event: Max vertex index: 16777215 SDXE Event: Max vertex W: 536870912 SDXE Event: Max vertex shader 3.0 instruction slots: 4096 SDXE Event: Max pixel shader 3.0 instruction slots: 4096 SDXE Event: Max vertex shader const: 256 SDXE Event: Max pixel shader instructions executed: 65535 SDXE Event: Max vertex shader instructions executed: 65535 SDXE Event: Max volume extent: 2048 SDXE Event: Vertex shader version: 3.0 SDXE Event: Pixel shader version: 3.0 SDXE Event: Supported multisampling: 8, quality: 0 SDXE Event: Direct3DDevice9 hardware created successfully! SDXE Event: Vertex declaration created successfully! SDXE Event: Using vs_3_0 light shader! SDXE Event: Using ps_3_0 light shader! SDXE Event: dinput created successfully! SDXE Event: Keyboard initialized successfully! SDXE Event: Mouse initialized successfully! SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new capsule body added to scene node! SDXE Event: Now scene node has '1.000000' '0.000000' '1.000000' anisotropic friction SDXE Event: Now scene node has '10.000000' friction SDXE Event: Now scene node has '0.000000' '0.000000' '0.000000' angular factor SDXE Event: A new camera created successfully! Now it is the current camera in the scene SDXE Event: Node attached successfully! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Plane01' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Applying properties to the mesh SDXE Event: The new trimesh body added to scene node! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Table' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '100.000000' mass SDXE Event: Now scene node has '100.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Table01' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '100.000000' mass SDXE Event: Now scene node has '100.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Chair' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Box01' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Box02' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder10' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder25' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder26' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder29' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb01' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb05' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Chair03' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'gazete' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'gazete01' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'gazete02' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'gazete03' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'gazete04' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'gazete05' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank01' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank02' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank03' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank04' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank05' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank06' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank07' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder30' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder31' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder32' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder33' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder34' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder35' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder36' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb06' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Obj' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger01' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger02' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb07' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object12' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object13' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object14' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object15' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object16' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object22' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object23' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object24' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object25' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object26' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object27' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object28' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object29' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object30' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object31' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object32' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object33' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Position' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger05' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger06' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Position1' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger08' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger09' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object34' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object35' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object36' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object37' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object38' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb08' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger10' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank08' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank09' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object39' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object40' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object41' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object42' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object43' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object44' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object45' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger11' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger12' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger13' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger15' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object46' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object47' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object48' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object49' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object50' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object51' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object52' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object53' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object54' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object55' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object56' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object57' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object58' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object59' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object60' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object61' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object62' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object63' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object64' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object65' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object66' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object67' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object68' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object69' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object70' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object71' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object72' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object73' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object74' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object75' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object76' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object77' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object78' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '20.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder11' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10000.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object79' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object80' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Object81' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '200.000000' mass SDXE Event: Now scene node has '50.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Box05' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new idle sound SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Box06' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Box07' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb09' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder37' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder38' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder39' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder40' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder41' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder42' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder43' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder44' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder45' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder46' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder47' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder48' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder49' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder50' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder51' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger017' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger018' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank010' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank011' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'plank012' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger019' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger020' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger021' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Position002' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb010' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger022' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger023' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger024' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb011' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb012' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb013' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger025' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Position003' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new idle sound SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb014' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb015' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb016' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder052' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder053' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Torus001' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Torus002' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder054' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Tube001' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Tube002' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder055' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder056' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder057' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder058' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder059' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Tube003' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Tube004' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb017' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb018' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Cylinder060' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node have new hit sound SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Now scene node has '10.000000' friction SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Position004' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger026' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb019' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb020' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb021' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb022' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Box008' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger027' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger028' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Box009' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Trigger029' value SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Sphere001' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Bulb023' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Node attached successfully! SDXE Event: New blank complex mesh has been created! SDXE Event: Property with name 'NameInEditor' successfully initialized with 'Box010' value SDXE Event: Normals are recomputed successfully! SDXE Event: The new surface has been added to scene node successfully SDXE Event: Node attached successfully! SDXE Event: Applying properties to the mesh SDXE Event: Now scene node has '10.000000' friction SDXE Event: The new convex body added to scene node! SDXE Event: Now scene node has '10.000000' mass SDXE Event: Applying constraints... SDXE Event: Now body has hinge constraint! SDXE Event: Now body has hinge constraint! SDXE Event: New complex mesh has been loaded from 'data/maps/lev1/lev1.cxm' successfully SDXE Event: Function registered: LookAt SDXE Event: Function registered: AddForce SDXE Event: Function registered: SetMass SDXE Event: Function registered: Freeze SDXE Event: Function registered: Unfreeze SDXE Event: Function registered: SetLinearSpeed SDXE Event: Function registered: SetFriction SDXE Event: Function registered: PlaySound SDXE Event: Function registered: PlaySoundAt SDXE Event: Function registered: ShowHint SDXE Event: Function registered: SetLightJitter SDXE Event: Function registered: SetPlayerBreathVolume SDXE Event: Function registered: SetPlayerHeartVolume SDXE Event: Function registered: SetPlayerPosition SDXE Event: Function registered: SetPlayerSpeed SDXE Event: Function registered: SetPlayerFootstepSound SDXE Event: Function registered: MakePlayerScare SDXE Event: Function registered: SetPlayerJumpHeight SDXE Event: Function registered: SetPlayerPitchLimits SDXE Event: Function registered: PlayAmbientMusic SDXE Event: Function registered: TransferObject SDXE Event: Function registered: SetPosition SDXE Event: Function registered: SetTriggerState SDXE Event: Function registered: AddLightAnimator SDXE Event: Function registered: SetLightColor SDXE Event: Function registered: SetIdleSoundVolume SDXE Event: Analyzing scene for trigger nodes... SDXE Event: Scan node '0'... SDXE Event: This node is not a trigger SDXE Event: Scan node '1'... SDXE Event: This node is not a trigger SDXE Event: Scan node '2'... SDXE Event: This node is not a trigger SDXE Event: Scan node '3'... SDXE Event: This node is not a trigger SDXE Event: Scan node '4'... SDXE Event: This node is not a trigger SDXE Event: Scan node '5'... SDXE Event: This node is not a trigger SDXE Event: Scan node '6'... SDXE Event: This node is not a trigger SDXE Event: Scan node '7'... SDXE Event: This node is not a trigger SDXE Event: Scan node '8'... SDXE Event: This node is not a trigger SDXE Event: Scan node '9'... SDXE Event: This node is not a trigger SDXE Event: Scan node '10'... SDXE Event: This node is not a trigger SDXE Event: Scan node '11'... SDXE Event: This node is not a trigger SDXE Event: Scan node '12'... SDXE Event: This node is not a trigger SDXE Event: Scan node '13'... SDXE Event: This node is not a trigger SDXE Event: Scan node '14'... SDXE Event: This node is not a trigger SDXE Event: Scan node '15'... SDXE Event: This node is not a trigger SDXE Event: Scan node '16'... SDXE Event: This node is not a trigger SDXE Event: Scan node '17'... SDXE Event: This node is not a trigger SDXE Event: Scan node '18'... SDXE Event: This node is not a trigger SDXE Event: Scan node '19'... SDXE Event: This node is not a trigger SDXE Event: Scan node '20'... SDXE Event: This node is not a trigger SDXE Event: Scan node '21'... SDXE Event: This node is not a trigger SDXE Event: Scan node '22'... SDXE Event: This node is not a trigger SDXE Event: Scan node '23'... SDXE Event: This node is not a trigger SDXE Event: Scan node '24'... SDXE Event: This node is not a trigger SDXE Event: Scan node '25'... SDXE Event: This node is not a trigger SDXE Event: Scan node '26'... SDXE Event: This node is not a trigger SDXE Event: Scan node '27'... SDXE Event: This node is not a trigger SDXE Event: Scan node '28'... SDXE Event: This node is not a trigger SDXE Event: Scan node '29'... SDXE Event: This node is not a trigger SDXE Event: Scan node '30'... SDXE Event: This node is not a trigger SDXE Event: Scan node '31'... SDXE Event: This node is not a trigger SDXE Event: Scan node '32'... SDXE Event: This node is not a trigger SDXE Event: Scan node '33'... SDXE Event: This node is not a trigger SDXE Event: Scan node '34'... SDXE Event: This node is not a trigger SDXE Event: Scan node '35'... SDXE Event: This node is not a trigger SDXE Event: Scan node '36'... SDXE Event: This node is not a trigger SDXE Event: Scan node '37'... SDXE Event: This node is not a trigger SDXE Event: Scan node '38'... SDXE Event: This node is not a trigger SDXE Event: Scan node '39'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '40'... SDXE Event: This node is not a trigger SDXE Event: Scan node '41'... SDXE Event: Found a 'permanent' trigger! SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '42'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '43'... SDXE Event: This node is not a trigger SDXE Event: Scan node '44'... SDXE Event: This node is not a trigger SDXE Event: Scan node '45'... SDXE Event: This node is not a trigger SDXE Event: Scan node '46'... SDXE Event: This node is not a trigger SDXE Event: Scan node '47'... SDXE Event: This node is not a trigger SDXE Event: Scan node '48'... SDXE Event: This node is not a trigger SDXE Event: Scan node '49'... SDXE Event: This node is not a trigger SDXE Event: Scan node '50'... SDXE Event: This node is not a trigger SDXE Event: Scan node '51'... SDXE Event: This node is not a trigger SDXE Event: Scan node '52'... SDXE Event: This node is not a trigger SDXE Event: Scan node '53'... SDXE Event: This node is not a trigger SDXE Event: Scan node '54'... SDXE Event: This node is not a trigger SDXE Event: Scan node '55'... SDXE Event: This node is not a trigger SDXE Event: Scan node '56'... SDXE Event: This node is not a trigger SDXE Event: Scan node '57'... SDXE Event: This node is not a trigger SDXE Event: Scan node '58'... SDXE Event: This node is not a trigger SDXE Event: Scan node '59'... SDXE Event: This node is not a trigger SDXE Event: Scan node '60'... SDXE Event: This node is not a trigger SDXE Event: Scan node '61'... SDXE Event: This node is not a trigger SDXE Event: Scan node '62'... SDXE Event: This node is not a trigger SDXE Event: Scan node '63'... SDXE Event: This node is not a trigger SDXE Event: Scan node '64'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '65'... SDXE Event: This node is not a trigger SDXE Event: Scan node '66'... SDXE Event: This node is not a trigger SDXE Event: Scan node '67'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '68'... SDXE Event: This node is not a trigger SDXE Event: Scan node '69'... SDXE Event: This node is not a trigger SDXE Event: Scan node '70'... SDXE Event: This node is not a trigger SDXE Event: Scan node '71'... SDXE Event: This node is not a trigger SDXE Event: Scan node '72'... SDXE Event: This node is not a trigger SDXE Event: Scan node '73'... SDXE Event: This node is not a trigger SDXE Event: Scan node '74'... SDXE Event: This node is not a trigger SDXE Event: Scan node '75'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '76'... SDXE Event: This node is not a trigger SDXE Event: Scan node '77'... SDXE Event: This node is not a trigger SDXE Event: Scan node '78'... SDXE Event: This node is not a trigger SDXE Event: Scan node '79'... SDXE Event: This node is not a trigger SDXE Event: Scan node '80'... SDXE Event: This node is not a trigger SDXE Event: Scan node '81'... SDXE Event: This node is not a trigger SDXE Event: Scan node '82'... SDXE Event: This node is not a trigger SDXE Event: Scan node '83'... SDXE Event: This node is not a trigger SDXE Event: Scan node '84'... SDXE Event: This node is not a trigger SDXE Event: Scan node '85'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '86'... SDXE Event: This node is not a trigger SDXE Event: Scan node '87'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '88'... SDXE Event: This node is not a trigger SDXE Event: Scan node '89'... SDXE Event: This node is not a trigger SDXE Event: Scan node '90'... SDXE Event: This node is not a trigger SDXE Event: Scan node '91'... SDXE Event: This node is not a trigger SDXE Event: Scan node '92'... SDXE Event: This node is not a trigger SDXE Event: Scan node '93'... SDXE Event: This node is not a trigger SDXE Event: Scan node '94'... SDXE Event: This node is not a trigger SDXE Event: Scan node '95'... SDXE Event: This node is not a trigger SDXE Event: Scan node '96'... SDXE Event: This node is not a trigger SDXE Event: Scan node '97'... SDXE Event: This node is not a trigger SDXE Event: Scan node '98'... SDXE Event: This node is not a trigger SDXE Event: Scan node '99'... SDXE Event: This node is not a trigger SDXE Event: Scan node '100'... SDXE Event: This node is not a trigger SDXE Event: Scan node '101'... SDXE Event: This node is not a trigger SDXE Event: Scan node '102'... SDXE Event: This node is not a trigger SDXE Event: Scan node '103'... SDXE Event: This node is not a trigger SDXE Event: Scan node '104'... SDXE Event: This node is not a trigger SDXE Event: Scan node '105'... SDXE Event: This node is not a trigger SDXE Event: Scan node '106'... SDXE Event: This node is not a trigger SDXE Event: Scan node '107'... SDXE Event: This node is not a trigger SDXE Event: Scan node '108'... SDXE Event: This node is not a trigger SDXE Event: Scan node '109'... SDXE Event: This node is not a trigger SDXE Event: Scan node '110'... SDXE Event: This node is not a trigger SDXE Event: Scan node '111'... SDXE Event: This node is not a trigger SDXE Event: Scan node '112'... SDXE Event: This node is not a trigger SDXE Event: Scan node '113'... SDXE Event: This node is not a trigger SDXE Event: Scan node '114'... SDXE Event: This node is not a trigger SDXE Event: Scan node '115'... SDXE Event: This node is not a trigger SDXE Event: Scan node '116'... SDXE Event: This node is not a trigger SDXE Event: Scan node '117'... SDXE Event: This node is not a trigger SDXE Event: Scan node '118'... SDXE Event: This node is not a trigger SDXE Event: Scan node '119'... SDXE Event: This node is not a trigger SDXE Event: Scan node '120'... SDXE Event: This node is not a trigger SDXE Event: Scan node '121'... SDXE Event: This node is not a trigger SDXE Event: Scan node '122'... SDXE Event: This node is not a trigger SDXE Event: Scan node '123'... SDXE Event: This node is not a trigger SDXE Event: Scan node '124'... SDXE Event: This node is not a trigger SDXE Event: Scan node '125'... SDXE Event: This node is not a trigger SDXE Event: Scan node '126'... SDXE Event: This node is not a trigger SDXE Event: Scan node '127'... SDXE Event: This node is not a trigger SDXE Event: Scan node '128'... SDXE Event: This node is not a trigger SDXE Event: Scan node '129'... SDXE Event: This node is not a trigger SDXE Event: Scan node '130'... SDXE Event: This node is not a trigger SDXE Event: Scan node '131'... SDXE Event: This node is not a trigger SDXE Event: Scan node '132'... SDXE Event: This node is not a trigger SDXE Event: Scan node '133'... SDXE Event: This node is not a trigger SDXE Event: Scan node '134'... SDXE Event: This node is not a trigger SDXE Event: Scan node '135'... SDXE Event: This node is not a trigger SDXE Event: Scan node '136'... SDXE Event: This node is not a trigger SDXE Event: Scan node '137'... SDXE Event: This node is not a trigger SDXE Event: Scan node '138'... SDXE Event: This node is not a trigger SDXE Event: Scan node '139'... SDXE Event: This node is not a trigger SDXE Event: Scan node '140'... SDXE Event: This node is not a trigger SDXE Event: Scan node '141'... SDXE Event: This node is not a trigger SDXE Event: Scan node '142'... SDXE Event: This node is not a trigger SDXE Event: Scan node '143'... SDXE Event: This node is not a trigger SDXE Event: Scan node '144'... SDXE Event: This node is not a trigger SDXE Event: Scan node '145'... SDXE Event: This node is not a trigger SDXE Event: Scan node '146'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '147'... SDXE Event: This node is not a trigger SDXE Event: Scan node '148'... SDXE Event: This node is not a trigger SDXE Event: Scan node '149'... SDXE Event: This node is not a trigger SDXE Event: Scan node '150'... SDXE Event: This node is not a trigger SDXE Event: Scan node '151'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '152'... SDXE Event: This node is not a trigger SDXE Event: Scan node '153'... SDXE Event: Found a 'distance' trigger! SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '154'... SDXE Event: This node is not a trigger SDXE Event: Scan node '155'... SDXE Event: This node is not a trigger SDXE Event: Scan node '156'... SDXE Event: This node is not a trigger SDXE Event: Scan node '157'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '158'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '159'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '160'... SDXE Event: This node is not a trigger SDXE Event: Scan node '161'... SDXE Event: This node is not a trigger SDXE Event: Scan node '162'... SDXE Event: This node is not a trigger SDXE Event: Scan node '163'... SDXE Event: This node is not a trigger SDXE Event: Scan node '164'... SDXE Event: This node is not a trigger SDXE Event: Scan node '165'... SDXE Event: This node is not a trigger SDXE Event: Scan node '166'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '167'... SDXE Event: This node is not a trigger SDXE Event: Scan node '168'... SDXE Event: This node is not a trigger SDXE Event: Scan node '169'... SDXE Event: This node is not a trigger SDXE Event: Scan node '170'... SDXE Event: This node is not a trigger SDXE Event: Scan node '171'... SDXE Event: This node is not a trigger SDXE Event: Scan node '172'... SDXE Event: This node is not a trigger SDXE Event: Scan node '173'... SDXE Event: This node is not a trigger SDXE Event: Scan node '174'... SDXE Event: This node is not a trigger SDXE Event: Scan node '175'... SDXE Event: This node is not a trigger SDXE Event: Scan node '176'... SDXE Event: This node is not a trigger SDXE Event: Scan node '177'... SDXE Event: This node is not a trigger SDXE Event: Scan node '178'... SDXE Event: This node is not a trigger SDXE Event: Scan node '179'... SDXE Event: This node is not a trigger SDXE Event: Scan node '180'... SDXE Event: This node is not a trigger SDXE Event: Scan node '181'... SDXE Event: This node is not a trigger SDXE Event: Scan node '182'... SDXE Event: This node is not a trigger SDXE Event: Scan node '183'... SDXE Event: This node is not a trigger SDXE Event: Scan node '184'... SDXE Event: This node is not a trigger SDXE Event: Scan node '185'... SDXE Event: This node is not a trigger SDXE Event: Scan node '186'... SDXE Event: This node is not a trigger SDXE Event: Scan node '187'... SDXE Event: This node is not a trigger SDXE Event: Scan node '188'... SDXE Event: This node is not a trigger SDXE Event: Scan node '189'... SDXE Event: This node is not a trigger SDXE Event: Scan node '190'... SDXE Event: This node is not a trigger SDXE Event: Scan node '191'... SDXE Event: This node is not a trigger SDXE Event: Scan node '192'... SDXE Event: This node is not a trigger SDXE Event: Scan node '193'... SDXE Event: This node is not a trigger SDXE Event: Scan node '194'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '195'... SDXE Event: This node is not a trigger SDXE Event: Scan node '196'... SDXE Event: This node is not a trigger SDXE Event: Scan node '197'... SDXE Event: This node is not a trigger SDXE Event: Scan node '198'... SDXE Event: This node is not a trigger SDXE Event: Scan node '199'... SDXE Event: This node is not a trigger SDXE Event: Scan node '200'... SDXE Event: This node is not a trigger SDXE Event: Scan node '201'... SDXE Event: This node is not a trigger SDXE Event: Scan node '202'... SDXE Event: This node is not a trigger SDXE Event: Scan node '203'... SDXE Event: This node is not a trigger SDXE Event: Scan node '204'... SDXE Event: Found a 'distance' trigger! SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '205'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '206'... SDXE Event: This node is not a trigger SDXE Event: Scan node '207'... SDXE Event: Found a 'distance' trigger! SDXE Event: Property with name 'keyed' successfully initialized with '0' value SDXE Event: This trigger has no optional prop 'enabled'. Adding... SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: This trigger has no optional prop 'noDisable'. Adding... SDXE Event: Property with name 'noDisable' successfully initialized with '0' value SDXE Event: Scan node '208'... SDXE Event: This node is not a trigger SDXE Event: Scan node '209'... SDXE Event: This node is not a trigger SDXE Event: Scan node '210'... SDXE Event: This node is not a trigger SDXE Event: Scan node '211'... SDXE Event: This node is not a trigger SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Vertex shader compiled successfully! SDXE Event: Vertex shader created successfully! SDXE Event: Pixel shader compiled successfully! SDXE Event: Pixel shader created successfully! SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/CinderblockSloppy0005_1_S.jpg' loaded in 97 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 11 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 6 ms SDXE Event: Texture 'data/maps/lev1/brick2.jpg' loaded in 2 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/concrete2.jpg' loaded in 1 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/door.jpg' loaded in 14 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Texture 'data/maps/lev1/ConcreteDirty0324_1_S.jpg' loaded in 93 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 10 ms SDXE Event: Texture 'data/maps/lev1/concrete.jpg' loaded in 1 ms SDXE Event: Texture 'data/maps/lev1/marble.jpg' loaded in 123 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 17 ms SDXE Event: Texture 'data/maps/lev1/ConcreteBare0174_5_S.jpg' loaded in 19 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 3 ms SDXE Event: Texture 'data/maps/lev1/panel2.png' loaded in 45 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 5 ms SDXE Event: Texture 'data/maps/lev1/table.png' loaded in 33 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 5 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/wood.jpg' loaded in 4 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 2 ms SDXE Event: Texture 'data/maps/lev1/electro.png' loaded in 40 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/rubber.jpg' loaded in 1 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/bulb.png' loaded in 38 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/gazete.jpg' loaded in 4 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/plank.jpg' loaded in 1 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/barrel.jpg' loaded in 7 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/brick.jpg' loaded in 1 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/metal.jpg' loaded in 3 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Texture 'data/maps/lev1/MetalBase0108_2_S.jpg' loaded in 86 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 1 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware vertex buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Changing hardware index buffer for surface... SDXE Event: Success. Updated for 0 ms SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Scenario: object 'scaryBarell1' unfreezed SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: New light animator with 1 action 1.000000 time 100.000000 new radius added! SDXE Event: New light animator with 1 action 1.000000 time 100.000000 new radius added! SDXE Event: New light animator with 1 action 1.000000 time 100.000000 new radius added! SDXE Event: New light animator with 1 action 1.000000 time 200.000000 new radius added! SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Light enabled in 1.000000 sec SDXE Event: Light enabled in 1.000000 sec SDXE Event: Light enabled in 1.000000 sec SDXE Event: Light enabled in 1.000000 sec SDXE Event: Property with name 'enabled' successfully initialized with '1' value SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Scenario: object 'scaryBarell' unfreezed SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Scenario: object 'uberShit' unfreezed SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: New light animator with 0 action 5.000000 time 35.000000 new radius added! SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Scenario: object 'giantPipe' unfreezed SDXE Event: New light animator with 0 action 8.000000 time 35.000000 new radius added! SDXE Event: Property with name 'enabled' successfully initialized with '0' value SDXE Event: Light disabled in 8.000000 sec SDXE Event: Light disabled in 8.000000 sec SDXE Event: All scene nodes has been deleted!