//START
//SCREEN//1
//MUSIC//
//BG//blackscreen.png
//PERSON//charles.png
//TEXT//:   24,    .     -    1920-. ,  ,     .       ,        .       .      -  -   ,   .   , ,   -     !  -    , -     ''.   ,     , ,     ,     .  :     ,    -     ,   .          ,    . ,         ,      . ,   ,    ,   .     ,    .       .    ,  .     .
//END_SCREEN//
//SCREEN//2
//MUSIC//
//BG//blackscreen.png
//PERSON//emily.png
//TEXT//:    ,  . , ,  ,     .   21,       ,   .  ,    ,      ,        ,    ,      .    ,      ,     .         ,    .   ,         .    ,    10.     , -     ,                 - ,  .    , ,   -  .
//END_SCREEN//
//SCREEN//3
//MUSIC//
//BG//blackscreen.png
//PERSON//ebner.png
//TEXT//:         .     ,     .    ,  -       - ,     -   .
//END_SCREEN//
//SCREEN//4
//MUSIC//
//BG//blackscreen.png
//PERSON//ebner.png
//TEXT//:     ,       :      .     ,         .     !     . ,  ,     - ,  !      -    - -   ,     . ,       .            :       .         ,  .       ,     ?   ,      .
//END_SCREEN//
//SCREEN//5
//MUSIC//
//BG//blackscreen.png
//PERSON//emily.png
//TEXT//:   ,   ? '    '    , .
//END_SCREEN//
//SCREEN//6
//MUSIC//
//BG//street.png
//PERSON//charles.png
//TEXT//:     - ,    , -          . 
//END_SCREEN//
//SCREEN//7
//MUSIC//
//BG//entrance.png
//PERSON//charles.png
//TEXT//:       ,          .   ,       .  ,  ,     .
//END_SCREEN//
//SCREEN//8
//MUSIC//
//BG//entrance.png
//PERSON//dot.png
//TEXT//:     :   .    ,      .        . ,      -     .   ,      .
//END_SCREEN//
//SCREEN//9
//MUSIC//
//BG//gost.png
//PERSON//charles.png
//TEXT//:      ,   ,       .     .   - , -     .          -  ,     !     ,      ,   .  ,    ,     .      ,  , ,          -          - .
//END_SCREEN//
//SCREEN//10
//MUSIC//
//BG//corridor1.png
//PERSON//charles.png
//TEXT//:      .       -    ,  ! -   .                .     ,     - -       .  ,       ,     .      ,   . --!      .
//END_SCREEN//
//SCREEN//11
//MUSIC//
//BG//bedroom.png
//PERSON//dot.png
//TEXT//:    ,    .     , ,               - ,       .        -         ,   , .          .   .      : '  , !'    : ' . '
//END_SCREEN//
//SCREEN//12
//MUSIC//
//BG//corridor1.png
//PERSON//dot.png
//TEXT//:   , ,  .      ,  ,       .
//END_SCREEN//
//SCREEN//13
//MUSIC//
//BG//door_mansarda.png
//PERSON//dot.png
//TEXT//:     , , , -.     ,  :    .
//END_SCREEN//
//SCREEN//14
//MUSIC//
//BG//corridor1.png
//PERSON//dot.png
//TEXT//:         ,   .     .
//END_SCREEN//
//SCREEN//15
//MUSIC//
//BG//corridor1.png
//PERSON//emily.png
//TEXT//:  , .  .
//TEXT//: ', !' -     .  ,       -      .   ,   ,    ,     .      ,   ,  ,    .
//IF//  .//SCREEN//16
//IF//  . //SCREEN//19
//END_SCREEN//
//SCREEN//16
//MUSIC//
//BG//blackscreen.png
//PERSON//charles.png
//TEXT//:     ,     .  ,     .    ,     :    -   .  ,   .
//TEXT//:     ?
//TEXT//: '?..  ?..'  , ,    .      ,    ?     ?     ,  : ' ? ?..'
//TEXT//:  
//TEXT//:  ,  -       . ', -  ,    , - ,   '.  ,   . ,   ,     - ,      .
//END_SCREEN//
//SCREEN//17
//MUSIC//
//BG//bedroom.png
//PERSON//emily.png
//TEXT//: ?..  , ?     ? ----!
//END_SCREEN//
//SCREEN//18
//MUSIC//
//BG//blackscreen.png
//PERSON//charles.png
//TEXT//:   ,          - , ,    .     .  ,  ,  ,    .   .  ,        , .  .
//TEXT// 
//END//
//SCREEN//19
//MUSIC//
//BG//corridor1.png
//PERSON//charles.png
//TEXT//:        , ,    ,    .    ,    ,   .  ,    ,     -           .    ,      .
//END_SCREEN//
//SCREEN//20
//MUSIC//
//BG//bedroom.png
//PERSON//emily.png
//TEXT//:           ,      
//END_SCREEN//
//SCREEN//21
//MUSIC//
//BG//bedroom.png
//PERSON//emily.png
//TEXT//:   , .    ,        ,   -          ?..   , .   .       .
//TEXT// :   ,   ? '   '    .  , , .
//END_SCREEN//
//SCREEN//22
//MUSIC//
//BG//bedroom.png
//PERSON//dot.png
//TEXT//:        .     -   ,    , -  .       :    ?    .     .  ,  ,     
//TEXT//:  , .  
//END_SCREEN//
//SCREEN//23
//MUSIC//
//BG//blackscreen.png
//PERSON//dot.png
//TEXT//  
//END_SCREEN//
//SCREEN//24
//MUSIC//
//BG//bedroom.png
//PERSON//dot.png
//TEXT//:  - .    .  .       ,           . ,    , ,   , , ,    .                  . ,       ,   ,          .   ,    .   ,    ,   .    ,  .          ,        ?  ,      - .        .       ,     . -     .    ,  ?       ,    .      , ,          . ,   ,   .     '  '.          
//END_SCREEN//
//SCREEN//25
//MUSIC//
//BG//bedroom.png
//PERSON//emily.png
//TEXT//: ,    ...
//TEXT//:  , .  .  -   . ,    ?
//TEXT//:      , 
//TEXT//: ,   .
//END_SCREEN//
//SCREEN//26
//MUSIC//
//BG//corridor1.png
//PERSON//dot.png
//TEXT//:    ,  ,  ,     .      ,   ,      .    ? ,   ?   ?   ?    .           .   ,         .           ,          ,      ?      ?..    ,    ,      - . ,  !        
//END_SCREEN//
//SCREEN//27
//MUSIC//
//BG//gost.png
//PERSON//dot.png
//TEXT//:      .  , ,  '',         .  -       , 
//TEXT//:         .
//END_SCREEN//
//SCREEN//28
//MUSIC//
//BG//bedroom.png
//PERSON//dot.png
//TEXT//:     ,       .    ,   ,  ,         .     ,       .    .   .
//END_SCREEN//
//SCREEN//29
//MUSIC//
//BG//bedroom.png
//PERSON//emily.png
//TEXT//:     ,       ,   ,          
//TEXT//: ,     ,     . ,  ,       ,    .   ,    ,   .
//TEXT//: ,   .  .
//END_SCREEN//
//SCREEN//30
//MUSIC//
//BG//gost.png
//PERSON//dot.png
//TEXT//:    .  !        ,   .     ,  ,  ,      .     ,     .   ,       -          ,    -  ,   -  .  ,  ,       . ,      , -  . ,          .        .   ,      .
//END_SCREEN//
//SCREEN//31
//MUSIC//
//BG//gost.png
//PERSON//emily.png
//TEXT//: ,   ?    .
//TEXT//:    , ?    .     .
//TEXT//:           .     .    ,      .
//END_SCREEN//
//SCREEN//32
//MUSIC//
//BG//street.png
//PERSON//dot.png
//TEXT//:   ,  , .         ,       .       .  ,   , ,            ,   -   , ,  .      ,  ,      . 
//END_SCREEN//
//SCREEN//33
//MUSIC//
//BG//street.png
//PERSON//charles.png
//TEXT//:         ,          .          .   .      ,   .     ,    .  -         . ,   .  ,    .
//IF//  .//SCREEN//34
//IF//  .//SCREEN//36
//END_SCREEN//
//SCREEN//34
//MUSIC//
//BG//doctors.png
//PERSON//doctor.png
//TEXT//:     . ,   .       '  -  ',    .
//TEXT//:    .   ?
//TEXT//:   .          .
//TEXT//:   ?
//TEXT//:    .    ,     .
//END_SCREEN//
//SCREEN//35
//MUSIC//
//BG//doctors.png
//PERSON//doctor.png
//TEXT//:    ,        .   .  ,  -        ,      .  ,  ,       .    ,         .    ,      . ,  ,  ,  , 
//TEXT//:    .  ,      .  ,   ,  .        .     .    .     . -    ,     -     ,    , -       .      
//TEXT//:  ,    - .   , ,   - ', !' -      .    .
//GOTO//SCREEN//39
//SCREEN//36
//MUSIC//
//BG//bar.png
//PERSON//dot.png
//TEXT//:   ,  .  ,  ,    .  ,    ,         .        , ,        .   :     . ,    .   .        .
//END_SCREEN//
//SCREEN//37
//MUSIC//
//BG//bar.png
//PERSON//barman.png
//TEXT//:   .   .
//TEXT//:   ?
//TEXT//: ,        .      ?
//END_SCREEN//
//SCREEN//38
//MUSIC//
//BG//bar.png
//PERSON//barman.png
//TEXT//:    ,        .   .  ,  -        ,      .  ,  ,       .    ,         .    ,      . ,  ,  ,  , ,   .
//TEXT//:  .     .       ,     !     .    .    ,   ! ,  ,   ,    .     ,         . 
//TEXT//: ,  
//TEXT//: .   ,          .
//TEXT//:       ,    .         .      .
//END_SCREEN//
//SCREEN//39
//MUSIC//
//BG//entrance.png
//PERSON//dot.png
//TEXT//:   ,   .    .  ,     . ', , -   , -     '.      ,       ,        .   . 
//END_SCREEN//
//SCREEN//40
//MUSIC//
//BG//corridor1.png
//PERSON//dot.png
//TEXT//:    -    ,     ,   ,  ! -         -   .    ! 
//END_SCREEN//
//SCREEN//41
//MUSIC//
//BG//1.png
//PERSON//dot1.png
//TEXT//:   ,     ,    .      .     ,       .   , ,   , .
//END_SCREEN//
//SCREEN//42
//MUSIC//
//BG//1.png
//PERSON//dot1.png
//TEXT//: - -   
//TEXT//:  ?  ? , ! !  ,   !  ?
//TEXT//:    
//END_SCREEN//
//SCREEN//43
//MUSIC//
//BG//1.png
//PERSON//dot1.png
//TEXT//:  ,   .          ,          .   ,      .
//TEXT//:   , .       .  ,  
//TEXT//:       ,      .           . ?  ?    ' '?    . ,   .
//END_SCREEN//
//SCREEN//44
//MUSIC//
//BG//blackscreen.png
//PERSON//dot.png
//TEXT//:  ,   ,      .           -      ,           .   ,  ,           ,      : ',  ! !..'.        .
//END_SCREEN//
//SCREEN//44
//MUSIC//
//BG//blackscreen.png
//PERSON//charles.png
//TEXT//:   . -     ,  ,    .      - ,   .       ,   , ,  ,   ,   .            ...
//END_SCREEN//
//SCREEN//45
//MUSIC//
//BG//blackscreen.png
//PERSON//dot.png
//TEXT//:     ,    . ,   ,   ,    ,       .   : '  !..'   ,    !     .       .       .           .
//END_SCREEN//
//SCREEN//46
//MUSIC//
//BG//2.png
//PERSON//dot2.png
//TEXT//:   ,  ,   - , ,  ,    .  .       . 
//TEXT// ,  ,     ,    .        ,    - ,    ,  ! - , - .
//END_SCREEN//
//SCREEN//47
//MUSIC//
//BG//bedroom.png
//PERSON//charles.png
//TEXT//:     ,    ,     ,         .     ,    ,  .    ,     .
//END_SCREEN//
//SCREEN//48
//MUSIC//
//BG//corridor1.png
//PERSON//dot.png
//TEXT//:       .       . 
//END_SCREEN//
//SCREEN//49
//MUSIC//
//BG//corridor1.png
//PERSON//abigail.png
//TEXT//:    ,      .  :        . ,        , ,   .    ,           .
//TEXT//:  ?
//TEXT//   ( , ,  ),     .   .     , ,   . ,     .
//END_SCREEN//
//SCREEN//50
//MUSIC//
//BG//corridor1.png
//PERSON//abigail.png
//TEXT//:   .   .    ,    .
//TEXT//:     .
//TEXT//: ,   .    .
//TEXT//: ?.. ,    ,   ?      ?
//END_SCREEN//
//SCREEN//51
//MUSIC//
//BG//corridor1.png
//PERSON//abigail.png
//TEXT//:   ?   -  ,    .          .       , ,         , .    .
//TEXT//:      ?     ?
//TEXT//: ,     .     ,    .
//END_SCREEN//
//SCREEN//52
//MUSIC//
//BG//corridor1.png
//PERSON//abigail.png
//TEXT//:    ?
//TEXT//:   , .     . 
//END_SCREEN//
//SCREEN//53
//MUSIC//
//BG//corridor1.png
//PERSON//abigail.png
//TEXT//:  ?
//TEXT//:     , .     
//TEXT//:    ?
//END_SCREEN//
//SCREEN//54
//MUSIC//
//BG//corridor1.png
//PERSON//dot.png
//TEXT//:      -  - ? -  .       ,     ,  .   ,   - .         . ,       .
//END_SCREEN//
//SCREEN//55
//MUSIC//
//BG//corridor1.png
//PERSON//abigail.png
//TEXT//:    , ?  ?  ?     ,   ?
//TEXT//:   ?
//END_SCREEN//
//SCREEN//56
//MUSIC//
//BG//corridor1.png
//PERSON//abigail.png
//TEXT//:     ?
//TEXT//:    .
//TEXT//:       , .  -  ?   !     ,  ,        ,    .  ,       ,    .  ,                     ,    .
//TEXT//:   ,     .
//END_SCREEN//
//SCREEN//57
//MUSIC//
//BG//corridor1.png
//PERSON//abigail.png
//TEXT//: ,    .    .     ,     -    ,     ,          ,   ,  !      ,              ,     .        ,     .       ,  ,                -    ,      .            .
//TEXT//:  ?
//TEXT//:   .    .        .       ,      . - ,     ,     .    ,                   .
//END_SCREEN//
//SCREEN//58
//MUSIC//
//BG//corridor1.png
//PERSON//abigail.png
//TEXT//: ,    ,   . , ,           .       ,  , .         .          ,      .         ,         .   ,  ,               .      .
//TEXT//:    .       
//TEXT//:       .        .       !  ,      ,    .     ,            ,   .    ,    .    , , ,       . ,     !        !  ,  
//END_SCREEN//
//SCREEN//59
//MUSIC//
//BG//corridor1.png
//PERSON//abigail.png
//TEXT//      ,    -    .   .
//TEXT//: !    ?
//TEXT//:    
//TEXT//:    , ?
//TEXT//:   
//END_SCREEN//
//SCREEN//60
//MUSIC//
//BG//3.png
//PERSON//dot3.png
//TEXT//       .        ,    .    ,   ,   ,    .      !
//TEXT//:     , , ?!
//TEXT//:  
//TEXT//:           ,     .      .     ,    : '?..'  ,     .   .
//IF//  .//SCREEN//61
//IF// .//SCREEN//66
//END_SCREEN//
//SCREEN//61
//MUSIC//
//BG//corridor1.png
//PERSON//dot.png
//TEXT//:  ,          .       ,    .            ,      .  ,   .    ,          ,    .    ,  ,   .
//END_SCREEN//
//SCREEN//62
//MUSIC//
//BG//basement.png
//PERSON//abigail.png
//TEXT//:         .   . ,   !        ,   .        
//TEXT//:   , ?
//TEXT//:       ,          -  
//TEXT//:    ?
//END_SCREEN//
//SCREEN//63
//MUSIC//
//BG//basement.png
//PERSON//abigail.png
//TEXT//:     .        .   .  , .   !  - .      .
//IF// .//SCREEN//66
//IF//  .//SCREEN//64
//END_SCREEN//
//SCREEN//64
//MUSIC//
//BG//basement.png
//PERSON//abigail.png
//TEXT//:     !!!
//END_SCREEN//
//SCREEN//65
//MUSIC//
//BG//blackscreen.png
//PERSON//charles.png
//TEXT//:  . ,      24  .        .    ,     .  ,  - .     .  , , ,  -     ,   ,    .   .        .
//TEXT// 
//END//
//SCREEN//66
//MUSIC//
//BG//corridor1.png
//PERSON//dot.png
//TEXT//:       ,    . , ,      ?..      .      ,     ,        . ,      .
//END_SCREEN//
//SCREEN//67
//MUSIC//
//BG//bedroom.png
//PERSON//dot.png
//TEXT//:     ,   . ,    ,    .      ,    .
//END_SCREEN//
//SCREEN//68
//MUSIC//
//BG//bedroom.png
//PERSON//emily.png
//TEXT//:   ,      ,     .          .   ! ,     ?
//TEXT//:    , . ,   .
//END_SCREEN//
//SCREEN//69
//MUSIC//
//BG//4.png
//PERSON//dot4.png
//TEXT//:    ,      .       .       .     ,       , ,   ...    ,     ,    ,  .     ,           .  .   .   ,       
//TEXT//:        - ,      , -  ,  ,      .
//TEXT//:    , .   . . . . .
//TEXT//:        .      ,     .      .
//END_SCREEN//
//SCREEN//70
//MUSIC//
//BG//bedroom.png
//PERSON//charles.png
//TEXT//:      -   .      -   .  -       .        .        .           .       .           
//END_SCREEN//
//SCREEN//71
//MUSIC//
//BG//corridor1.png
//PERSON//dot.png
//TEXT//:  ,     .   ,    .    ,     ,    ,  ,           . 
//END_SCREEN//
//SCREEN//71
//MUSIC//
//BG//corridor1.png
//PERSON//blondie.png
//TEXT//:     ,         .     , ,     .
//TEXT//: ,  ,      ,    .
//TEXT//:   ?
//TEXT//:    .  .
//TEXT//:    .   ?
//TEXT//: ,      ?    .
//TEXT//: 
//END_SCREEN//
//SCREEN//72
//MUSIC//
//BG//corridor1.png
//PERSON//blondie.png
//TEXT//:  ?
//TEXT//:      .  , ,    .
//TEXT//:    .     ?       ?
//TEXT//:   , .      .  .
//END_SCREEN//
//SCREEN//73
//MUSIC//
//BG//corridor1.png
//PERSON//blondie.png
//TEXT//: ,  .  ,    .     .
//TEXT//:   ?
//TEXT//:  ,  !..   ,    .    ,        .    .
//TEXT//:    ?
//TEXT//:    ?    ,  ,          .   ,     .      .
//END_SCREEN//
//SCREEN//74
//MUSIC//
//BG//corridor1.png
//PERSON//blondie.png
//TEXT//:      . ,      .     ,    .  ,       .  ,  ,     .    ,      .  ,    ,      .    .  -          , ,      ,      ,        .
//TEXT//:     ,     , ' '.   , ,   .   ,            ,    . , ,  ' '  :    .      -        .  
//END_SCREEN//
//SCREEN//75
//MUSIC//
//BG//corridor1.png
//PERSON//blondie.png
//TEXT//: ,  -  ,      .             .     .      ,   ,  .  ,     .       -       ,     ,   .       .    .    ,          ,    .    ,    -  ... 
//TEXT//:  ,   ?
//END_SCREEN//
//SCREEN//76
//MUSIC//
//BG//corridor1.png
//PERSON//blondie.png
//TEXT//:      .       ,      .  ,  -  - ,    ,      ! -    . 
//END_SCREEN//
//SCREEN//77
//MUSIC//
//BG//5.png
//PERSON//dot5.png
//TEXT//:   ,      ,    ,  .      ,        .
//TEXT//:     ,   .   .      !     ,  .      .     . 
//END_SCREEN//
//SCREEN//78
//MUSIC//
//BG//mansarda.png
//PERSON//blondie.png
//TEXT//:    ,         .      ,   . '   ,  !' -  ,   . '   ' -         .  ,  ,     ,     .
//TEXT//:       .    .             ,   !     ?       ?  , !      .     .   ,     ,   . 
//END_SCREEN//
//SCREEN//79
//MUSIC//
//BG//door_mansarda.png
//PERSON//dot.png
//TEXT//:   ,        ,    .         . ,       ,   .            .    ?       ?   ,    -  ,         ?
//IF// .//SCREEN//80
//IF//  .//SCREEN//83
//END_SCREEN//
//SCREEN//80
//MUSIC//
//BG//mansarda.png
//PERSON//dot.png
//TEXT//:     . - ,   (       ?),     .    ,      . , ,   .    ,    -  .      -    ,         , -     .
//END_SCREEN//
//SCREEN//81
//MUSIC//
//BG//mansarda.png
//PERSON//blondie.png
//TEXT//:   .
//TEXT//:  ,      .      .       .       ,       .   , ,   .     -    .       
//END_SCREEN//
//SCREEN//82
//MUSIC//
//BG//mansarda.png
//PERSON//blondie.png
//TEXT//:   ,  ,  . .
//TEXT//:   ,    ,   .        ,      .
//TEXT//:           
//TEXT//:     -      ,  , ,  . ,    -   ,    . -   ,   -   ,  .      .     .
//END_SCREEN//
//SCREEN//82
//MUSIC//
//BG//blackscreen.png
//PERSON//dot.png
//TEXT// 
//END//
//SCREEN//83
//MUSIC//
//BG//mansarda.png
//PERSON//dot.png
//TEXT//:    .     .       ,  ,  ,   .
//TEXT//:      .  .       .
//END_SCREEN//
//SCREEN//84
//MUSIC//
//BG//bedroom.png
//PERSON//charles.png
//TEXT//:     .        .   ,   ,    !       - .            ! '! -  , -          , !' 
//END_SCREEN//
//SCREEN//85
//MUSIC//
//BG//corridor1.png
//PERSON//charles.png
//TEXT//:    ,     .  ,     .  , -    ,       ; ,   , ,     .     ,     ,        ,        . , - -,  .   : ' , .  '.
//IF//  .//SCREEN//86
//IF//  .//SCREEN//93
//END_SCREEN//
//SCREEN//86
//MUSIC//
//BG//basement.png
//PERSON//charles.png
//TEXT//:       -        .    .   ,    ,      ,    ,      .      -  .      . -   ,     .     ,        ,  .   ,        , , ,  ...         !       ,   .  ,    . 
//END_SCREEN//
//SCREEN//87
//MUSIC//
//BG//6.png
//PERSON//dot6.png
//TEXT//: ,          .   ... !   !      ,            ,     .
//END_SCREEN//
//SCREEN//88
//MUSIC//
//BG//bedroom.png
//PERSON//emily.png
//TEXT//:    , .    .
//END_SCREEN//
//SCREEN//89
//MUSIC//
//BG//6.png
//PERSON//dot6.png
//TEXT//: ,        ?     ?..   ?..
//END_SCREEN//
//SCREEN//90
//MUSIC//
//BG//basement.png
//PERSON//charles.png
//TEXT//:  ,           !     ,  .     -  ,     ,      , -   .
//END_SCREEN//
//SCREEN//91
//MUSIC//
//BG//mansarda.png
//PERSON//charles.png
//TEXT//:       .      .    ,    .   .         ,  .     . - ,   (       ?),     .    ,      . , ,    .        ,     .        ,       .   , ,   .    ,       ,    .          !      .     :   -   . 
//END_SCREEN//
//SCREEN//92
//MUSIC//
//BG//7.png
//PERSON//dot7.png
//TEXT//: ?..    .     , ?     , ?
//TEXT//:    ,         .          ,    .
//GOTO//SCREEN//100
//SCREEN//93
//MUSIC//
//BG//mansarda.png
//PERSON//charles.png
//TEXT//:       .      .    ,    .   .         ,  .     . - ,   (       ?),     .    ,      . , ,    .        ,     .        ,       .   , ,   .    ,       ,    .          !      .     :   -   . 
//END_SCREEN//
//SCREEN//94
//MUSIC//
//BG//7.png
//PERSON//dot7.png
//TEXT//: ?..    .     , ?     , ?
//TEXT//:    ,         .          ,    .
//END_SCREEN//
//SCREEN//95
//MUSIC//
//BG//mansarda.png
//PERSON//charles.png
//TEXT//:  ,          !     ,  .    -  ,     ,      , -   .
//END_SCREEN//
//SCREEN//96
//MUSIC//
//BG//basement.png
//PERSON//charles.png
//TEXT//:       -        .    .   ,    ,      ,    ,      .      -  .      . -   ,     .     ,        ,  .   ,        , , ,  ...         !       ,   .  ,    . 
//END_SCREEN//
//SCREEN//97
//MUSIC//
//BG//6.png
//PERSON//dot6.png
//TEXT//: ,          .   ... !   !      ,            ,     .
//END_SCREEN//
//SCREEN//98
//MUSIC//
//BG//bedroom.png
//PERSON//emily.png
//TEXT//:    , .    .
//END_SCREEN//
//SCREEN//99
//MUSIC//
//BG//6.png
//PERSON//dot6.png
//TEXT//: ,        ?     ?..   ?..
//END_SCREEN//
//SCREEN//100
//MUSIC//
//BG//gost.png
//PERSON//charles.png
//TEXT//:        .  ,    -    ,  ,     !       .   ,  ,  .    ,    -   . ,    .
//END_SCREEN//
//SCREEN//101
//MUSIC//
//BG//bedroom.png
//PERSON//charles.png
//TEXT//:     .    -   .     
//TEXT//:    , .    .
//TEXT//:            
//END_SCREEN//
//SCREEN//102
//MUSIC//
//BG//street.png
//PERSON//charles.png
//TEXT//:          .      . ,    , ,  ,  ,     .    ,    .       . ,    ,       .
//END_SCREEN//
//SCREEN//103
//MUSIC//
//BG//doctors.png
//PERSON//doctor.png
//TEXT//:   ?    ?
//TEXT//:    .           .     .
//END_SCREEN//
//SCREEN//104
//MUSIC//
//BG//doctors.png
//PERSON//doctor.png
//TEXT//:     . ,     !     .     .   ,         -            ,      .  ,     ,      .  ,      . 
//END_SCREEN//
//SCREEN//105
//MUSIC//
//BG//doctors.png
//PERSON//doctor.png
//TEXT//:     ,       ! ,        .   !  !          . ,    !
//END_SCREEN//
//SCREEN//106
//MUSIC//
//BG//bar.png
//PERSON//dot.png
//TEXT//:          .    , ,        , ,      ?  ,    .
//END_SCREEN//
//SCREEN//107
//MUSIC//
//BG//bar.png
//PERSON//barman.png
//TEXT//:      . !
//TEXT//: ...       .    .
//END_SCREEN//
//SCREEN//108
//MUSIC//
//BG//bar.png
//PERSON//barman.png
//TEXT//:    ,  .     , ,      -         .      ,    .
//END_SCREEN//
//SCREEN//109
//MUSIC//
//BG//bar.png
//PERSON//barman.png
//TEXT//: .  !   .
//END_SCREEN//
//SCREEN//110
//MUSIC//
//BG//entrance.png
//PERSON//dot.png
//TEXT//:    ,      .        ,   .    ,   .
//END_SCREEN//
//SCREEN//111
//MUSIC//
//BG//entrance.png
//PERSON//dot.png
//TEXT//:     ,   ,   ,  
//END_SCREEN//
//SCREEN//112
//MUSIC//
//BG//bedroom.png
//PERSON//charles.png
//TEXT//:  ,     !   ,      .
//END_SCREEN//
//SCREEN//113
//MUSIC//
//BG//bedroom.png
//PERSON//barman.png
//TEXT//:    .     .
//END_SCREEN//
//SCREEN//114
//MUSIC//
//BG//mansarda.png
//PERSON//dot.png
//TEXT//:    . , ,   .     ,        .
//END_SCREEN//
//SCREEN//115
//MUSIC//
//BG//mansarda.png
//PERSON//barman.png
//TEXT//:  ,  ,     ?    .     . ,    ,    17-  ,  ,    22-  ? ?! , !  !
//TEXT//:      . ,  ,      ,   - -    , , ,                  !     . 
//END_SCREEN//
//SCREEN//116
//MUSIC//
//BG//8.png
//PERSON//dot8.png
//TEXT//:  ,      , ,   .       ,            .  .
//END_SCREEN//
//SCREEN//117
//MUSIC//
//BG//besedka.png
//PERSON//barman.png
//TEXT//:    !      ,    !..
//END_SCREEN//
//SCREEN//118
//MUSIC//
//BG//besedka.png
//PERSON//albi.png
//TEXT//:  
//TEXT//:    , !      !
//END_SCREEN//
//SCREEN//119
//MUSIC//
//BG//besedka.png
//PERSON//albi.png
//TEXT//:           !     -    .       .
//END_SCREEN//
//SCREEN//120
//MUSIC//
//BG//besedka.png
//PERSON//albi.png
//TEXT//:     ,  
//TEXT//:   ?
//END_SCREEN//
//SCREEN//121
//MUSIC//
//BG//besedka.png
//PERSON//albi.png
//TEXT//:            .  ,   . ,  ,      ,      ,    .  -,    ,      ,     !..       . ,   -       , !     . 
//END_SCREEN//
//SCREEN//122
//MUSIC//
//BG//9.png
//PERSON//dot9.png
//TEXT//:  ,    ,     -    ,    .               , !   ,                .
//TEXT//:     ,  - ,        ,        ,     .   .    ,        ,    .       -   
//TEXT//: ?..    !    !
//TEXT//:     , ?
//TEXT//:      ,      -,          
//TEXT//:  ?!
//TEXT//:     .       .
//END_SCREEN//
//SCREEN//123
//MUSIC//
//BG//besedka.png
//PERSON//albi.png
//TEXT//:    .       .         .
//TEXT//:              
//TEXT//:   !     ,    !
//TEXT//:      !
//IF//   !//SCREEN//124
//IF// !//SCREEN//126
//END_SCREEN//
//SCREEN//124
//MUSIC//
//BG//besedka.png
//PERSON//barman.png
//TEXT//:   
//TEXT//:     
//END_SCREEN//
//SCREEN//125
//MUSIC//
//BG//10.png
//PERSON//dot10.png
//TEXT//:   !     .      !     ,  ,   .    ,   ,  .     - , -      .    ,     .        .      ,     , ,  .
//TEXT// 
//END//
//SCREEN//126
//MUSIC//
//BG//besedka.png
//PERSON//barman.png
//TEXT//:   ,    ,     .        .  
//TEXT//:      
//TEXT//: ,    !  1907    ,      ,       !      !
//END_SCREEN//
//SCREEN//127
//MUSIC//
//BG//besedka.png
//PERSON//barman.png
//TEXT//: 
//TEXT//:  ,     ,   .  ,      -    ?  !
//TEXT//:      .        ,    !   .   .
//END_SCREEN//
//SCREEN//128
//MUSIC//
//BG//besedka.png
//PERSON//barman.png
//TEXT//:     ,  ,      ,           .  ,   .
//TEXT//: ,       ,   ,     .    ?
//END_SCREEN//
//SCREEN//129
//MUSIC//
//BG//11.png
//PERSON//dot11.png
//TEXT//:    .   .       ,           .      ,      .
//END_SCREEN//
//SCREEN//130
//MUSIC//
//BG//entrance.png
//PERSON//charles.png
//TEXT//:     :      !      ,    .     ! 
//END_SCREEN//
//SCREEN//131
//MUSIC//
//BG//basement.png
//PERSON//charles.png
//TEXT//:       ,       . . ,      , !  ,    ,  ,      !     ,   .      ,    . 
//END_SCREEN//
//SCREEN//132
//MUSIC//
//BG//secretroom.png
//PERSON//dot.png
//TEXT//: ,    .  ,      ('' -    ,     )     .       .         ,   , -,  .   .
//END_SCREEN//
//SCREEN//133
//MUSIC//
//BG//12.png
//PERSON//dot12.png
//TEXT//:    
//TEXT//:    . - ,         .     ,    ,   .    ,  ,     !..    !
//END_SCREEN//
//SCREEN//134
//MUSIC//
//BG//secretroom.png
//PERSON//ebner.png
//TEXT//:  - !    !     , !
//TEXT//: ?  ?!   !
//TEXT//: , ,   .      .        .  , ,    .      !    !     ?
//TEXT//:   ?
//END_SCREEN//
//SCREEN//135
//MUSIC//
//BG//secretroom.png
//PERSON//ebner.png
//TEXT//:     ?   ''.   !       ,         !    ,       ,      ,       ''  ,       ,  ,     .     .     !
//TEXT//:      !     .  !
//TEXT//:    .    ,   ,  .   , ,    ''.      .       ,       . ,    , .   .   !
//TEXT//: ?..    ?..  !     ?
//END_SCREEN//
//SCREEN//136
//MUSIC//
//BG//13.png
//PERSON//dot13.png
//TEXT//: '',  -  .    .   - .   , ,     
//END_SCREEN//
//SCREEN//137
//MUSIC//
//BG//13.png
//PERSON//dot13.png
//TEXT//:     ,     .  ,     ?   !
//END_SCREEN//
//SCREEN//138
//MUSIC//
//BG//13.png
//PERSON//dot13.png
//TEXT//:    , .   .    .         ,      !   , !     !
//TEXT//:          .
//IF//.//SCREEN//144
//IF// .//SCREEN//139
//END_SCREEN//
//SCREEN//139
//MUSIC//
//BG//13.png
//PERSON//dot13.png
//TEXT//?.. ?..      ,      .    : '!'
//END_SCREEN//
//SCREEN//140
//MUSIC//
//BG//secretroom.png
//PERSON//ebner.png
//TEXT//:      ,    .     .        ,       ''  . ,   ,      , , - .
//END_SCREEN//
//SCREEN//141
//MUSIC//
//BG//14.png
//PERSON//dot14.png
//TEXT//:   , !         !
//TEXT//:          . ''     .     ,    !
//TEXT// : ''   .   ,       .       ,  ,      ,     
//END_SCREEN//
//SCREEN//142
//MUSIC//
//BG//entrance.png
//PERSON//charles.png
//TEXT//:    ,     .     .       .    .     !      ,    ,     .     
//TEXT//:    ,   . ,      ,    .        .
//END_SCREEN//
//SCREEN//143
//MUSIC//
//BG//15.png
//PERSON//dot15.png
//TEXT//:  ,    - .
//TEXT//
//END//
//SCREEN//144
//MUSIC//
//BG//secretroom.png
//PERSON//dot.png
//TEXT//:     ,     .        .
//END_SCREEN//
//SCREEN//145
//MUSIC//
//BG//16.png
//PERSON//dot16.png
//TEXT//:      .  -      .   ,    .       . ,   ,      ,        ,   ,     .  .         .
//TEXT//:    ?
//TEXT//:   , .   .
//TEXT//:  ,          .        ,    .
//END_SCREEN//
//SCREEN//146
//MUSIC//
//BG//bedroom.png
//PERSON//emily.png
//TEXT//:   ,    .    , ,             .         .
//TEXT//:     ?... 
//END_SCREEN//
//SCREEN//147
//MUSIC//
//BG//17.png
//PERSON//dot17.png
//TEXT//:  .       ,      .
//END_SCREEN//
//SCREEN//148
//MUSIC//
//BG//17.png
//PERSON//dot17.png
//TEXT// 
//END//
//END_GAME//
