Logging start Init extensions GL_ARB_shadow exists GL_ARB_shadow_ambient exists GL_ARB_vertex_shader exists GL_ARB_fragment_shader exists GL_ARB_shader_objects exists GL_ARB_shading_language_100 exists GL_EXT_gpu_shader4 exists GL_EXT_geometry_shader4 not exists glTexImage3D... init glGenBuffers... init glBindBuffer... init glBufferData... init glDeleteBuffers... init glDrawRangeElements... init glCompressedTexImage2D... init glDrawArraysInstanced... ARB init glDrawElementsInstanced... ARB init glActiveTexture... init glCreateShaderObject... ARB init glProgramParameteri... EXT init glCreateProgramObject... ARB init glAttachObject... ARB init glDetachObject... ARB init glDeleteObject... ARB init glShaderSource... init glCompileShader... init glLinkProgram... init glValidateProgram... init glUseProgramObject... ARB init glGetObjectParameteriv... ARB init glGetInfoLog... ARB init glUniform1f... init glUniform1i... init glUniform1fv... init glUniform2fv... init glUniform3fv... init glUniform3f... init glUniform4fv... init glGetUniformLocation... init glEnableVertexAttribArray... init glVertexAttribPointer... init glDisableVertexAttribArray... init glBindAttribLocation... init glGetAttribLocation... init glIsRenderbuffer... init glBindRenderbuffer... init glDeleteRenderbuffers... init glGenRenderbuffers... init glRenderbufferStorage... init glGetRenderbufferParameteriv... init glIsFramebuffer... init glBindFramebuffer... init glDeleteFramebuffers... init glGenFramebuffers... init glCheckFramebufferStatus... init glFramebufferTexture1D... init glFramebufferTexture2D... init glFramebufferTexture3D... init glFramebufferRenderbuffer... init glGetFramebufferAttachmentParameteriv... init glGenerateMipmap... init glDrawBuffers... init glRenderbufferStorageMultisample... init glPointParameterfv... init wglSwapIntervalEXT init wglGetSwapIntervalEXT init wglChoosePixelFormatARB init wglCreateContextAttribsARB init Init extensions success multisampling :4 win pixel format Полная аппаратная поддержка Pixel Format:20 bits:32 accum:0 depth:24 stencil:0 flags:549 OpenGL 3.0 supported. Try init VENDOR:ATI Technologies Inc. AMD RENDERER:ATI Radeon HD 4800 Series OpenGL VERSION:3.0