Ответ: Колизия при прыжке
ах да, забыл(
Graphics3D 0,0,32,1
SetBuffer BackBuffer()
Global Player=CreateSphere()
Global CamPlayer=CreateCamera(Player)
PositionEntity Player,50,60,60
EntityRadius player,8,25
EntityType player, TypePlayer
Global L2L1=LoadMD2("Media\Models\L2L1\L2L1.md2")
L2L1T=LoadTexture("Media\Models\L2L1\L2L1T.jpg")
EntityTexture L2L1,L2L1T
PositionEntity L2L1,74,-12,547
ScaleEntity L2L1,0.5,0.5,0.5
RotateEntity L2L1,0,-90,0
EntityType L2L1, TypeWall
Collisions TypePlayer, TypeWall, 2,3
While Not KeyHit(1)
RenderWorld
UpdateWorld
Flip
Wend
End
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