cube=CreateCube()
PositionEntity cube,0,0,5
; Load texture
tex1=LoadTexture( "1.bmp" )
tex2=LoadTexture( "2.bmp" )
tex3=LoadTexture( "3.bmp" )
tex4=LoadTexture( "4.bmp" )
TextureBlend tex1,5
TextureBlend tex2,2
TextureBlend tex3,3
TextureBlend tex4,2
; Texture cube with texture
EntityTexture cube,tex1,0,0
EntityTexture cube,tex2,0,1
EntityTexture cube,tex3,0,2
EntityTexture cube,tex4,0,3
так работает чето