Есть камера cam и пивот camway(за которым плааавно следует камера)
If EntityX(cam)<EntityX(camway) Then TranslateEntity cam,.05*EntityDistance(cam,camway),0,0
If EntityX(cam)>EntityX(camway) Then TranslateEntity cam,-.05*EntityDistance(cam,camway),0,0
If EntityY(cam)<EntityY(camway) Then TranslateEntity cam,0,.05*EntityDistance(cam,camway),0
If EntityY(cam)>EntityY(camway) Then TranslateEntity cam,0,-.05*EntityDistance(cam,camway),0
If EntityZ(cam)<EntityZ(camway) Then TranslateEntity cam,0,0,.5*EntityDistance(cam,camway)
If EntityZ(cam)>EntityZ(camway) Then TranslateEntity cam,0,0,-.5*EntityDistance(cam,camway)
If EntityPitch(cam)<EntityPitch(camway) Then TurnEntity cam,.25*Abs(EntityPitch(cam)-EntityPitch(camway)),0,0
If EntityPitch(cam)>EntityPitch(camway) Then TurnEntity cam,-.25*Abs(EntityPitch(cam)-EntityPitch(camway)),0,0
If EntityYaw(cam)<EntityYaw(camway) Then TurnEntity cam,0,.25*Abs(EntityYaw(cam)-EntityYaw(camway)),0
If EntityYaw(cam)>EntityYaw(camway) Then TurnEntity cam,0,-.25*Abs(EntityYaw(cam)-EntityYaw(camway)),0
При приближении к точке 0,0,0 камеру начинает колбасить, в чем проблема?