Зачем так кричать?
var mycamera:GameObject;
var Distance=10;
function Update () {
mycamera.transform.position.y = transform.position.y + Mathf.Sin(mycamera.transform.rotation.x * Mathf.Deg2Rad)* Distance;
mycamera.transform.position.z = transform.position.z + Mathf.Cos(mycamera.transform.rotation.x * Mathf.Deg2Rad)* -Distance;
}