http://area.xors3d.com/forums/viewtopic.php?f=19&t=376
Самый простой код

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#include "xors3d.h"
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
xAppTitle( "Xors3D - Simple Texture" );
xGraphics3D( 800,600,32,false,true );
Handle myCube = xCreateCube();
Handle myCamera = xCreateCamera();
Handle myDirectionalLight = xCreateLight(LIGHT_DIRECTIONAL);
Handle myTexture = xLoadTexture("../media/crate.jpg");
xTurnEntity(myDirectionalLight, 30.0, 30.0, 0.0);
xMoveEntity(myCube, 0.0, 0.0, 10.0);
xEntityTexture(myCube, myTexture);
while (xWinMessage("WM_CLOSE")==0 && xKeyHit(KEY_ESCAPE)==false)
{
xTurnEntity(myCube, 1.0, 1.0, 1.0);
xRenderWorld();
xFlip();
}
return 0;
}
з.ы. Code Blocks рулит.