VertexOutput MainVS(VertexInput input)
{
VertexOutput output;
output.pos = float4(input.pos, 1.0f);
output.color = input.color;
return output;
}
VertexOutput MainVS(VertexInput a)
{
VertexOutput b;
b.pos = float4(a.pos, 1.0f);
b.color = a.color;
return b;
}