В игре тоже самое.
1. Прочитай мой урок - особенно раздел про меню.
Змейка Scaven'а
2. Вот тебе пример:
void OnGUI()
{
GUILayout.BeginArea(new Rect(0,0,Screen.width, Screen.height));
GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal(GUI.skin.box);
GUILayout.FlexibleSpace();
GUILayout.Label("Time Scale ");
Time.timeScale = GUILayout.HorizontalSlider(Time.timeScale, 0.00001f, 1, GUILayout.Width(100));
GUILayout.EndHorizontal();
GUILayout.EndArea();
}
void OnGUI()
{
GUILayout.BeginArea(new Rect(0, 0, Screen.width, Screen.height));
GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
GUILayout.Label("Time Scale ");
Time.timeScale = GUILayout.HorizontalSlider(Time.timeScale, 0.00001f, 1, GUILayout.Width(100));
GUILayout.EndHorizontal();
GUILayout.EndArea();
}
void OnGUI()
{
GUILayout.BeginArea(new Rect(0, 0, Screen.width, Screen.height));
GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal(GUI.skin.box);
GUILayout.Label("Time Scale ");
Time.timeScale = GUILayout.HorizontalSlider(Time.timeScale, 0.00001f, 1, GUILayout.Width(100));
GUILayout.EndHorizontal();
GUILayout.EndHorizontal();
GUILayout.EndArea();
}
