есть какой-то log.log

Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=1280, h=800
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=1280, h=800
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=1280, h=800
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG: init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
не твое?