Тема: C3D Engine
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Старый 12.07.2012, 22:56   #143
HolyDel
 
Регистрация: 26.09.2006
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Ответ: C3D Engine

есть какой-то log.log
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=1280, h=800
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=1280, h=800
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=1280, h=800
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
Init application
Running
Init window
Init GL
Setup render OpenGL render
DEBUG:  init attributes
DEBUG: plane create static mesh
DEBUG: plane generate plane static mesh
DEBUG: plane generate VBOs static mesh
DEBUG: plane_node create static mesh node
DEBUG: plane_node set static mesh plane
Enter to main loop
DEBUG: Reshape w=800, h=1280
не твое?
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