тут надо отключать колизию..
Const CubeType=1
Graphics3D 320,240,16,2
SetBuffer BackBuffer()
Camera=CreateCamera()
PositionEntity Camera,0,20,0
RotateEntity Camera,90,0,0
Cube=CreateCube()
PositionEntity Cube,10,0,10
EntityColor Cube,0,255,0
Cube2=CreateCube()
EntityType Cube2,CubeType
EntityColor Cube2,255,0,0
tip=1
Collisions 1,1,2,2
Repeat
If KeyDown(200) Then MoveEntity Cube,0,0,0.3
If KeyDown(208) Then MoveEntity Cube,0,0,-0.3
If KeyDown(205) Then MoveEntity Cube,0.3,0,0
If KeyDown(203) Then MoveEntity Cube,-0.3,0,0
If KeyHit(57) Then tip=tip*(-1)
If tip=1 Then EntityType Cube,CubeType
UpdateWorld
RenderWorld
Text 10,10,"Press 'Space' to Active Collisions"
Flip
Until KeyHit(1)
End